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Core Keeper Wiki
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0.4.4-d5ea is a small content update that adds a few new decorative items.

Changelog[]

New features[]

New Mechanics[]

  • Torches can now be placed on walls.
  • Players can now sit on objects like the chairs, stools, the Caveling Throne and, of course, the Caveling Toilet!
  • The Dresser, Wood Pedestal, and Rug are now paintable.

New items[]

  • New item: Painting, can be painted and is crafted at the Carpenter’s Table.
  • New item: Wood Stool, can be painted and is crafted at the Carpenter’s Table.
  • New item: Wood Table, can be painted and is crafted at the Carpenter’s Table.
  • New item: Loose Flooring, can be painted and is crafted at the Carpenter’s Table.
    • The Loose Flooring is a decorative ground item that looks like bricks or stone plates in different shapes and colours depending on the current painted colour.
  • New item: Scarlet Door, can be crafted in the Scarlet Workbench.

Gameplay changes[]

Quality of life[]

  • Altered synchronisation of objects outside of the player's view to improve performance.

Art and animation[]

  • Made the bulb sprite of Lamps brighter when turned on.
  • Changed the colour of the particles when using the Black Paint Brush.

Bug fixes[]

NPCs[]

  • Fixed an issue where Ancient Golems would occasionally cause crashes.

Mechanics[]

  • Fixed an issue where players would not gain mining skill or gain buffs from hitting walls if the wall was destroyed in one hit.

User interface & controls[]

  • Fixed the epic version of Smoothies to show the correct icon.
  • Fixed an issue where boss health bars would not appear or would show the incorrect value sometimes.

Networking / Dedicated servers[]

  • Fixed potential out-of-range access for some invalid Game IDs.
  • Fixed an issue where players wouldn’t be able to connect with a certain character sometimes if the first connection attempt failed.
  • Fixed a map-sharing error that occurs after the first map download was aborted.
  • Fixed a map-sharing error that occurs when multiple players are uploading the map at the same time.
  • Fixed a number of invalid memory-accesses causing crashes.

Saves[]

  • When writing to a save file, the game will now wait for the save file to become available to write to instead of silently failing when the file is being accessed by another program.
  • Fixed an issue where the game wouldn’t always respect the player’s choice of using local or cloud files when a Steam Cloud conflict occurs.
  • Fixed cloud files being removed when starting on a fresh installation and Steam Cloud sync isn’t able to download files.

References[]

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