Core Keeper Wiki
Core Keeper Wiki
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0.7.3.3-0f8a fixes a few issues.

Changelog[]

  • Fixed a bug where the Atlantean Worm would sometimes just keep moving north.
  • Fixed correct materials to be gained when salvaging the Fang Necklace.
  • Fixed an issue where Omoroth could be engaged before it was biting the bait.
  • Fixed an issue where outlines of go-karts would sometimes be enabled when the player was not close to them.
  • Fixed an issue where the Bambuck Kid would get stuck in its movement instead of playing its "baah".
  • Fixed an issue where the Bambuck would stand still for a longer duration than intended.
  • Fixed an issue with Crystal Shard Club hitting a larger area than intended when charged up.
  • Fixed an issue where cattle movement would get stuck after breeding.
  • Fixed an issue where go-karts would often not destroy roots in front of them while driving towards them.
  • Fixed an issue where merchants would restock their items when restarting a world.
  • Pets and cattle no longer block players from hitting Torches with their pickaxes.
  • Fixed a bug where some custom scene objects would not drop the intended loot.
  • Fixed a bug where the Meadow sub-biome music did not play in Azeos' Wilderness.
  • Fixed a bug where walking through narrow tunnels in sub-biomes would repeatedly switch the music between sub-biome and main biome tracks.
  • Loading a world with modded items stored in displays (e.g. on pedestals) without the relevant mod installed no longer results in extremely low frame rates.
  • Fixed an issue where go-kart tracks appeared behind the go-kart instead of underneath it.
  • Fixed a case where a "Timeout" message was shown instead of the more correct "Connection closed".

References[]

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