Fixed the description of the Rot Fish so it matches the triggered effect on consumption (reducing current health by 22).
Fixed a bug where paintedSigns would get the wrong color sometimes after adding/removing text on them.
Fixed an issue where elements of the player's UI were not hidden properly when using the toggle in-game UI functionality.
Fixed message indicating pending mod changes not showing when no mods are loaded.
Added an extra check to avoid generating very long paths as a stop-gap solution for the bug where the game generates stretches of the wrong biome where it really should not.
Do not show the mod warnings a second time when exiting to the main menu from a game session.
Performance[]
Reduced frequency of the system that detects valid rooms.
Removed an instance where the main thread would wait for a networking-related worker thread job to complete.
Other[]
Made an internal change to allow mods to override object properties.