A message is now displayed to communicate when enemy difficulty is scaled after a new player joins the session.
The bottom wood root that gets attached to The Core when grown was moved one tile. It is now possible to plant it once again after it is broken.
The cursor now stays centered at the same world position when zooming in or out on the in-game map.
A simplified aim cursor now replaces the arrow when aiming with range weapons.
Added square and cross-shaped patterns for naturally-spawning Thermite Walls.
Minimap now shows nearby markers.
Creative UI is now enabled by default in Creative mode.
Added visual and sound effects when using permanent maximum health items for the first time to provide clear feedback when they are used.
Increased randomness of unique dungeon placement for different world seeds. For example, the Glurch arena should no longer always appear south-west of The Core.
The map biome title now updates quicker when moving between biomes that have already been encountered.