Save files are now checked for invalid tiles when loaded. This allows worlds that have invalid tiles, for example as the result of a bug or faulty mod, to be recovered by restarting the game.
Performance[]
The flame particles in the burn damage condition effect now update on a worker thread instead of the main thread.
Urschleim's particles are now correctly disabled on low particle quality.
The Stormbringer's beam effect no longer updates when the effect does not appear on screen.
Sprinkler animations no longer cause excessive memory allocations.
Bug fixes[]
Fixed an issue where switching quickly between crafting stations could cause the UI to become unresponsive until the game was restarted.
Button hint icons no longer appear on the loading screen.