Armor is a type of defensive item which can be used to reduce incoming damage, or provide various stat bonuses. They most often come in a set of two or three, and may even provide a set bonus while having the full set equipped.
Armor is equipped in the player's inventory, under the helm, chest, and pants slots. Wearing armor changes the character's appearance to match the currently equipped armor. Armor may also be mixed and matched, according to the player's needs.
Armor can come from various sources, such as crafting or enemy drops.
There are a total of 51 armor sets and 30 miscellaneous armor pieces (that do not belong to any set) in the game.
Types[]
Sets[]
Lvl | Set | Effects / Set bonus (Sorting is armor) | Obtaining | |||
---|---|---|---|---|---|---|
Helm | Chest | Pants | Total | |||
1 | Peasant armor | +2–24 armor +2–7% dodge chance |
+2–35 armor +2–9% dodge chance |
N/A | +4–59 armor +4–16% dodge chance |
|
2 | Wood armor | +5–46 max health +3–23 armor |
+6–57 max health +4–31 armor |
+5–52 max health +4–30 armor |
+16–155 max health +11–84 armor |
|
3 | Copper armor | +8–48 max health +4–22 armor |
+10–64 max health +7–34 armor |
+9–54 max health +6–32 armor |
+27–166 max health +17–88 armor |
|
3 | Ranger armor | +8–50 max health +5–25 armor +3.7–17% physical range damage |
+10–64 max health +7–35 armor +3.6–10.8% range attack speed |
+9–56 max health +6–28 armor +7–22% critical hit damage |
+27–170 max health +18–88 armor +3.7–17% physical range damage +3.6–10.8% range attack speed +7–22% critical hit damage 3 set: +1 target(s) pierced by projectiles
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3 | Rain armor | N/A | +10–66 max health +4–20 armor +25–35% reduced impact of slowed movement from slime |
+9–55 max health +4–21 armor +25–35% reduced impact of slowed movement from slime |
+19–121 max health +8–41 armor +50–70% reduced impact of slowed movement from slime |
|
3 | Apprentice armor | +8–50 max health +12–45 magic barrier +3.1–14.6% magic damage |
+9–57 max health +14–54 magic barrier +0.9–5.7 mana every sec |
+10–60 max health +14–56 magic barrier +9–59 max mana |
+27–167 max health +40–155 magic barrier +3.1–14.6% magic damage +0.9–5.7 mana every sec +9–59 max mana 3 set: +15% of magic barrier is added as magic damage
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3 | Witch Doctor armor | +7–47 max health +2–11 armor +1 max minion count |
+11–68 max health +4–18 armor +1 max minion count |
+9–60 max health +3–16 armor +9–31% minion lifespan |
+27–175 max health +9–45 armor +2 max minion count +9–31% minion lifespan 3 set: +31.5% minion attack speed
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5 | Pot armor | +9–32 armor +2–6% critical hit chance +6–16% critical hit damage |
+9–35 armor +2–6% critical hit chance +7–18% critical hit damage |
N/A |
+18–67 armor +4–12% critical hit chance +13–34% critical hit damage 2 set: Well fed buffs are +40% stronger
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|
5 | Bronze armor | +12–47 max health +6–23 armor +5–16% mining damage |
+18–68 max health +9–34 armor +7.4–23.3% physical melee damage |
+14–55 max health +8–30 armor +6–18.9% physical range damage |
+44–170 max health +23–87 armor +5–16% mining damage +7.4–23.3% physical melee damage +6–18.9% physical range damage |
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5 | Chieftain armor | +13–48 max health +15–42 magic barrier +6.1–19.5% minion damage |
+15–57 max health +8–23 magic barrier +1 max minion count |
+15–55 max health +7–21 magic barrier +11.5–43.8% minion attack speed |
+43–160 max health +30–86 magic barrier +6.1–19.5% minion damage +1 max minion count +11.5–43.8% minion attack speed 2 set: +2 max minion count
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Cooking Pot armor | +16–47 armor +3–6% critical hit chance +2–7% less food drained when running |
+15–44 armor +3–6% critical hit chance +2–8% less food drained when running |
N/A |
+31–91 armor +6–12% critical hit chance +4–15% less food drained when running 2 set: Well fed buffs are +84% stronger
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| |
7 | Spooky Blanket armor | +4–8% dodge chance +3.8–6.9% movement speed |
+4–7% dodge chance +4.1–7.4% movement speed |
N/A |
+8–15% dodge chance +7.9–14.3% movement speed |
|
7 | Iron armor | +15–42 max health +10–25 armor +4.8–11.8% damage |
+25–69 max health +12–30 armor +7.2–17.5% damage |
+20–53 max health +12–31 armor +5.8–14.2% damage |
+60–164 max health +34–86 armor +17.8–43.5% damage 3 set: +19% armor while at low health
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7 | Stone armor | +36–48 max health +19–26 armor +7–8% reduced damage taken from bosses |
+25–68 max health +12–30 armor +5–10% reduced damage taken from bosses |
+21–58 max health +16–39 armor +5–8% reduced damage taken from bosses |
+46–126 max health +28–69 armor +10–18% reduced damage taken from bosses 2 set: +20% damage against bosses
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7 | Caveling armor | +15–41 max health +3–6% dodge chance +7.2–17.5% physical melee damage |
+24–64 max health +4–8% dodge chance +8.1–19.6% physical range damage |
+20–53 max health +4–9% dodge chance +8–20% mining damage |
+59–158 max health +11–23% dodge chance +7.2–17.5% physical melee damage +8.1–19.6% physical range damage +8–20% mining damage |
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7 | Soaring armor | +17–47 max health +17–39 magic barrier +1.6–4.3 mana every sec |
+24–65 max health +28–63 magic barrier +5–9% critical hit chance |
+23–62 max health +25–55 magic barrier +2.1–5.6 mana every sec +3.9–6.9% movement speed |
+64–174 max health +70–157 magic barrier +3.7–9.9 mana every sec +5–9% critical hit chance +3.9–6.9% movement speed 2 set: +6.4% movement speed 3 set: +23% magic damage for a short duration on critical hit
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Larva armor | +20–47 max health +10–24 armor +26–117 mining damage -5.2% movement speed |
+27–65 max health +14–32 armor +28–123 mining damage -5.4% movement speed |
+47–112 max health +24–56 armor +54–240 mining damage -10.6% movement speed |
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Gingerbread armor | +19–45 max health +11–25 armor +3–6.2% melee and range attack speed |
+26–62 max health +13–30 armor +4–10% less food drained when running |
+22–52 max health +13–29 armor +4–10% less food drained when running |
+67–159 max health +37–84 armor +3–6.2% melee and range attack speed +8–20% less food drained when running |
| |
8 | Carapace armor | +17–41 max health +10–24 armor +6–14% explosives damage |
+27–65 max health +15–35 armor +9–20% explosives damage |
N/A |
+44–106 max health +25–59 armor +15–34% explosives damage 2 set: +23.8% damage for a short duration after mining a wall
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|
Hivebone armor | +20–43 max health +12–25 armor +3.6–6.8% melee and range attack speed +12–24 thorns damage |
+29–62 max health +14–31 armor +5.3–10% melee and range attack speed +10–22 thorns damage |
+26–54 max health +14–31 armor +4.8–8.9% melee and range attack speed +10–21 thorns damage |
+75–159 max health +40–87 armor +13.7–25.7% melee and range attack speed +32–67 thorns damage 3 set: Immune to acid damage
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10 | Scarlet armor | +25–48 max health +12–23 armor +4–7% critical hit chance |
+31–59 max health +19–35 armor +6–9% critical hit chance |
+27–51 max health +16–31 armor +5–7% critical hit chance |
+83–158 max health +47–89 armor +15–23% critical hit chance 3 set: Killing an enemy increases critical hit chance by 3%, stacks up to 5 times
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10 | Mercenary armor | +13–24 max health +6.1–9.1% movement speed +5–8% dodge chance +5.9–10.5% damage |
+34–64 max health +15.9–30.2% movement speed boost for a short duration after dodging an attack +9.2–16.6% damage |
+16–31 max health +11.5–20.7% damage +4.5–6.8% movement speed |
+63–119 max health +10.6–15.9% movement speed +5–8% dodge chance +26.6–47.8% damage +15.9–30.2% movement speed boost for a short duration after dodging an attack |
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10 | Corrupt Warden armor | +38–72 max health +2.5–4.8 mana every sec +1 max minion count +17–29% minion lifespan |
+45–85 max health +32–61 max mana +1 max minion count +10.3–18.4% minion damage |
+42–81 max health +29–56 max mana +1 max minion count +9.6–17.2% minion damage |
+125–238 max health +2.5–4.8 mana every sec +3 max minion count +17–29% minion lifespan +61–117 max mana +19.9–35.6% minion damage 3 set: +15% minion critical hit chance
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Moldweb armor | +24–45 max health +13–24 armor +5.2–8.3% melee attack speed |
+32–62 max health +16–31 armor +12–22% damage against bosses |
+32–61 max health +17–31 armor +10.4–18.5% physical melee damage |
+88–168 max health +46–86 armor +5.2–8.3% melee attack speed +12–22% damage against bosses +10.4–18.5% physical melee damage 3 set: Immune to mold infection
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10 | Hunter armor | +23–44 max health +4–6% dodge chance +9–16.1% physical range damage |
+36–68 max health +6–9% dodge chance +11.5–20.6% physical range damage |
N/A |
+59–112 max health +10–15% dodge chance +20.5–36.7% physical range damage 2 set: +15% critical hit chance after standing still for a short duration
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10 | Wildwarden armor | +25–47 max health +14–26 armor +19.3–36.7% attack speed for your pet |
+33–62 max health +18–33 armor +5.1–9.7% damage dealt by your pet |
+31–59 max health +15–29 armor +19–31% critical hit damage for your pet |
+89–168 max health +47–88 armor +19.3–36.7% attack speed for your pet +5.1–9.7% damage dealt by your pet +19–31% critical hit damage for your pet 2 set: +15% health when a pet is equipped 5 set: +10% effectiveness of your pets talent effects
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Ivy's armor |
N/A |
+53–92 max health +31–48% critical hit damage |
+49–84 max health +31–47% critical hit damage |
+102–176 max health +62–95% critical hit damage 2 set: +25% critical hit chance for a short duration after successfully applying poison
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12 | Octarine armor | +29–46 max health +15–23 armor +6–8.4% mining speed |
+37–58 max health +22–34 armor +7.5–10.5% melee attack speed |
+32–51 max health +18–29 armor +6.4–9% range attack speed |
+98–155 max health +55–86 armor +6–8.4% mining speed +7.5–10.5% melee attack speed +6.4–9% range attack speed 3 set: Attack speed is increased by 0.2% for every percentage of missing health
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Diving armor | +30–44 max health +17–26 armor +7–9% chance for higher rarity fish to bite +40–59 fishing |
+32–60 max health +16–30 armor +11–20% chance bait will not be consumed when catching a fish |
+12–55 max health +7–29 armor +8–22% chance to get a fish on the hook |
+74–159 max health +40–85 armor +7–9% chance for higher rarity fish to bite +40–59 fishing +11–20% chance bait will not be consumed when catching a fish +8–22% chance to get a fish on the hook 3 set: +24% of fishing added as range damage 5 set: +29% chance to get double fish when catching a fish
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Slime armor | +29–47 max health +16–25 armor +8–12.2% damage |
+37–58 max health +22–35 armor +11.9–18.1% damage |
N/A |
+66–105 max health +38–60 armor +19.9–30.3% damage 2 set: Immune to slippery movement 3 set: Melee attackers become slippery when attacking you
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Omoroth's armor | +34–49 max health +17–25 armor +5.5–7.8% damage +4.7–6.6% melee and range attack speed |
+41–60 max health +20–30 armor +7.1–10.1% damage +6.2–8.6% melee and range attack speed |
+37–54 max health +19–29 armor +6.5–9.2% damage +5.8–8% melee and range attack speed |
+112–163 max health +56–84 armor +19.1–27.1% damage +16.7–23.2% melee and range attack speed 3 set: +23.1% armor while adjacent to water
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13 | Scholar's armor | +32–46 max health +26–36 magic barrier +3–4.4 mana every sec +7–9.3% range attack speed |
+46–67 max health +36–50 magic barrier +40–59 max mana +6–8% critical hit chance |
N/A |
+78–113 max health +62–86 magic barrier +3–4.4 mana every sec +7–9.3% range attack speed +40–59 max mana +6–8% critical hit chance 2 set: +24% damage against bosses
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13 | Sorcerer armor | +46–67 max health +36–50 magic barrier +44–64 max mana +15.5–22% magic damage |
+40–58 max health +36–50 magic barrier +44–65 max mana +13.9–19.6% magic damage |
+39–57 max health +35–48 magic barrier +43–63 max mana +15.6–22.1% magic damage |
+125–182 max health +107–148 magic barrier +131–192 max mana +45–63.7% magic damage 3 set: Up to +26% magic damage based on your remaining mana
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14 | Galaxite armor | +34–47 max health +18–25 armor +14–18% critical hit damage |
+42–58 max health +26–36 armor +19–24% critical hit damage |
+43–59 max health +20–27 armor +19–24% critical hit damage |
+119–164 max health +64–88 armor +52–66% critical hit damage 3 set: +12.7% damage while at max health
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Paladin armor | +22–33 armor +4–6% dodge chance +5–7% critical hit chance |
+36–54 armor +6–8% dodge chance +6–8% critical hit chance |
+28–43 armor +6–8% dodge chance +6–7% critical hit chance |
+86–130 armor +16–22% dodge chance +17–22% critical hit chance |
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Assassin armor | +36–48 max health +13–17 armor +2.9–3.5% movement speed +4–5% dodge chance |
+49–66 max health +18–25 armor +4.4–5.4% movement speed +5–6% dodge chance |
N/A |
+85–114 max health +31–42 armor +7.3–8.9% movement speed +9–11% dodge chance 2 set: +26.6% melee and range attack speed for a short duration after dodging
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Scarab armor | +34–43 max health +20–25 armor +25–32 thorns damage |
+52–66 max health +28–35 armor +31–40 thorns damage |
+42–54 max health +23–29 armor +30–37 thorns damage |
+128–163 max health +71–89 armor +86–109 thorns damage 3 set: Your thorns damage is added to your melee and range damage
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Miner's armor | +40–47 max health +20–24 armor +14–17% mining damage +4 glow |
+46–59 max health +18–23% mining damage +7.9–9.5% mining speed |
+49–62 max health +78–120 mining damage +8–9.6% mining speed |
+135–168 max health +20–24 armor +32–40% mining damage +4 glow +15.9–19.1% mining speed +78–120 mining damage 3 set: +16% movement speed boost for a short duration after mining a wall 5 set: +8% of mining damage added as melee damage
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Grim armor | +42–50 max health +15–18 magic barrier +6.8–8% magic damage +2 max minion count +6–7% minion damage |
+54–64 max health +24–27 magic barrier +50–59 max mana +1 max minion count +20–23% minion lifespan |
+47–56 max health +20–24 magic barrier +4.8–5.7 mana every sec +1 max minion count +11.4–13.4% minion damage |
+143–170 max health +59–69 magic barrier +6.8–8% magic damage +4 max minion count +17.4–20.4% minion damage +50–59 max mana +20–23% minion lifespan +4.8–5.7 mana every sec 3 set: Minion damage is increased by +48% of your magic damage increase
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Magma armor | +36–43 max health +25–30 armor +25–28 burn damage applied on hit |
+52–62 max health +36–43 armor +33–38 burn damage applied on hit |
+47–56 max health +33–39 armor +32–36 burn damage applied on hit |
+135–161 max health +94–112 armor +90–102 burn damage applied on hit 3 set: Immune to burning
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Godsent King armor | +38–45 max health +19–23 armor +8.4–9.9% damage +4–5% additional chance to trigger Ra-Akar's soul power |
+50–60 max health +27–32 armor +9.6–11.3% damage +6–7% additional chance to trigger Azeos' soul power |
+46–55 max health +23–28 armor +9–10.5% damage +3–4% additional chance to trigger Omoroth's soul power |
+134–160 max health +69–83 armor +27–31.7% damage +4–5% additional chance to trigger Ra-Akar's soul power +6–7% additional chance to trigger Azeos' soul power +3–4% additional chance to trigger Omoroth's soul power 3 set: +85% longer dash duration
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Solarite armor | +36–43 max health +20–24 armor +14–16% critical hit damage +4–5 life on melee hit |
+52–62 max health +26–31 armor +7.8–9% melee and range attack speed +6–7 life on melee hit |
+51–60 max health +27–32 armor +7–8% critical hit chance +5–7 life on melee hit |
+139–165 max health +73–87 armor +14–16% critical hit damage +15–19 life on melee hit +7.8–9% melee and range attack speed +7–8% critical hit chance 3 set: +23.6% damage while at max health
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Hazmat armor | +40–47 max health +21–25 armor +13.7–16% physical melee damage |
+56–66 max health +25–31 armor +17.6–20.7% physical melee damage |
+44–53 max health +26–31 armor +18.9–22.1% physical melee damage |
+140–166 max health +72–87 armor +50.2–58.8% physical melee damage 3 set: Immune to radioactive damage
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Cosmos armor | +40–47 max health +25–30 armor +9.5–11.1% damage +60–81 mining damage |
+54–64 max health +34–41 armor +9.9–11.6% damage +71–96 mining damage |
+49–58 max health +28–34 armor +10.1–11.8% damage +63–85 mining damage |
+143–169 max health +87–105 armor +29.5–34.5% damage +194–262 mining damage 2 set: Immune to burning
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Gemstone armor |
N/A |
+52–61 max health +12–14 armor +8.1–9.1% movement speed +14.2–16.5% melee and range attack speed |
+44–52 max health +11–13 armor +7.2–8.1% movement speed +13.4–15.6% melee and range attack speed |
+96–113 max health +23–27 armor +15.3–17.2% movement speed +27.6–32.1% melee and range attack speed |
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Ninja armor | +42–47 max health +17–19 armor +7% dodge chance +6–7% critical hit chance +19–21% critical hit damage |
+58–64 max health +19–22 armor +8–9% dodge chance +8–9% critical hit chance +20–21% critical hit damage |
+49–55 max health +17–20 armor +7–8% dodge chance +7–8% critical hit chance +22–24% critical hit damage |
+149–166 max health +53–61 armor +22–24% dodge chance +21–24% critical hit chance +61–66% critical hit damage |
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Arcane Monk armor | +57–63 max health +5% dodge chance +56–63 max mana +11.1–12.3% magic damage +13–14% critical hit damage |
+55–62 max health +6% dodge chance +54–61 max mana +13.3–14.7% magic damage +16–18% critical hit damage |
+53–60 max health +5–6% dodge chance +5.6–6.3 mana every sec +11.2–12.4% magic damage +5–6% critical hit chance |
+165–185 max health +16–17% dodge chance +110–124 max mana +35.6–39.4% magic damage +29–32% critical hit damage +5.6–6.3 mana every sec +5–6% critical hit chance 3 set: Mana regeneration delay reduced by 30%
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Hydra Bone armor | +38–42 max health +20–24 armor +4% chance to stun targets on melee hit +5% critical hit chance |
+59–66 max health +26–30 armor +4% chance to stun targets on melee hit +12.2–13.5% physical melee damage |
+56–63 max health +25–29 armor +4% chance to stun targets on melee hit +7.2–7.9% melee and range attack speed |
+153–171 max health +71–83 armor +12% chance to stun targets on melee hit +5% critical hit chance +12.2–13.5% physical melee damage +7.2–7.9% melee and range attack speed 2 set: +20% chance on melee hit to increase range damage by 30%
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Core Commander armor | +44–49 max health +21–24 armor +7.1–7.8% melee and range attack speed +6.3–7% damage +4% critical hit chance |
+56–63 max health +30–34 armor +9.1–10% melee and range attack speed +6.6–7.3% damage +10–11% critical hit damage |
+49–55 max health +24–28 armor +7.8–8.6% melee and range attack speed +10–11% critical hit damage +4% critical hit chance |
+149–167 max health +75–86 armor +24–26.4% melee and range attack speed +12.9–14.3% damage +8% critical hit chance +20–22% critical hit damage 2 set: +25% damage dealt by you and all nearby allies 3 set: All nearby enemies take 67 radioactive damage every other sec
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Pandorium armor | +46–51 max health +8–9% dodge chance |
+51–57 max health +10–11% dodge chance |
+48–54 max health +13.6–14.6% movement speed |
+145–162 max health +18–20% dodge chance +13.6–14.6% movement speed 3 set: +80% melee damage while not haven taken any direct damage for a while 3 set: +14.3% movement speed
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Sulfossil armor | +42–44 max health +22–24 armor +10.5–11% damage |
+57–60 max health +31–33 armor +14.7–15.4% damage |
+54–57 max health +31–33 armor +15.8–16.7% damage |
+153–161 max health +84–90 armor +41–43.1% damage 2 set: +25% explosives damage 3 set: Deals 74 damage to all nearby enemies when taking damage
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Miscellaneous pieces[]
These are armor pieces are not part of any particular set.
Lvl | Armor | Effects | Obtaining |
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3 | Adventurer's Hat | +7–44 max health +5–26 armor +3.9–18.5% damage +8–140 mining damage +10–66 fishing +3–7.4% movement speed |
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3 | Shrooman Cap | +0.1–0.9 health every sec +7–43 max health +5–26 armor +2–13% food when eating plants or cooked food made out of plants |
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6 | Skirmisher Cap | +15–47 max health +7–22 armor +4.4–9.6% range attack speed |
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Festive Hat | +0.2–1.4 health every sec +8–48 max health +5–25 armor |
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Snowman Hat | +7–43 max health +12–58 armor |
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Cupid Tunic | +18–68 max health +4.3–10.3% range attack speed 3 set: +100% longer duration of applied charm effects
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Trenchcoat | +24–66 max health +4–7% dodge chance +40–83% pickup radius |
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Dracularva Cape | +21–65 max health +12–36 armor +3–10 life on melee hit |
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Gingerbreadman Head | +21–50 max health +10–23 armor +4–8% less food drained when running |
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Pumpkin Head | +24–57 max health +13–30 armor +2–5 glow |
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Frankenbrute Head | +24–58 max health +14–32 armor +9–14% knockback chance |
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9 | Shaman Skull | +23–49 max health +10–22 armor +11–20 burn damage applied on hit +6–12% chance on hit to consume target's burning effect and deal the total burning damage immediately |
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King Slime Crown | +23–50 max health +11–23 armor +3–5 glow +2–4% critical hit chance 2 set: You are the king of slimes
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Farmer's Hat | +20–43 max health +7–13% more healing from health over time regeneration +10.1–20.8% larger harvests |
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Radical Rabbit Ears | +23–43 max health +3.8–5.7% movement speed +4–7% dodge chance 3 set: +7% melee and range attack speed
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Radical Rabbit Headband | +23–45 max health +3.8–5.6% movement speed +4–7% dodge chance 3 set: +7% melee and range attack speed
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Plague Mask | +26–42 max health +16–25 armor +6.6–10% damage +4–7% chance to restore a bit of health instead of dying when taking lethal damage |
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Sunglasses | +7–11% dodge chance |
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Towel | +30–56 max health +7–10.5% movement speed |
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Blue Bikini Top | +30–57 max health +7–10.5% movement speed |
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10 | Blue Bikini Bottom | +25–48 max health +6–9.1% movement speed |
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Blue Board Shorts | +25–47 max health +6–9% movement speed |
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Red Bikini Top | +30–57 max health +7–10.6% movement speed |
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Red Bikini Bottom | +25–47 max health +6–9% movement speed |
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Red Board Shorts | +25–47 max health +6–9.1% movement speed |
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Green Bikini Top | +30–57 max health +7–10.5% movement speed |
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Green Bikini Bottom | +25–48 max health +6–9% movement speed |
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Green Board Shorts | +25–47 max health +6–9% movement speed |
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Sentry Helm | +36–48 max health +19–26 armor +7–8% reduced damage taken from bosses 2 set: +20% damage against bosses
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Atlantean Worm Helmet | +1.1–1.2 health every sec +39–43 max health +20–24 armor +16.2–17.9% melee and range attack speed +6% critical hit chance +18–20% critical hit damage |
Removed sets[]
These sets were removed from the game and can no longer be obtained.
Set | Effects | Obtaining | |||
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Helm | Chest | Pants | Total | ||
Tin armor | +10 max health +5 armor |
+14 max health +8 armor |
+12 max health +7 armor |
+36 max health +20 armor |
History[]
- 1.0.0.1: Added 12 new sets.
- 0.7.0.0-2cab: Added 14 new sets and 5 miscellaneous pieces.
- 0.1.91e2cab: Introduced.
Equipment: Armor • Vanity • Accessories | ||||||||||||||||||||||||||||||||||||||||
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