Core Keeper Wiki
Advertisement

Clubs are a type of melee weapon. They are similar to swords, with comparable damage, attack rate and range. All clubs provide a chance to deal knockback.

There are a total of 2 clubs in the game.

Types[]

Club Damage Attack rate Effects Durability Level Sell
Larva Spike Club Larva Spike Club133−1612.5+34–54% chance to knockback on melee hit350820 Ancient Coin symbol
Crystal Shard Club Crystal Shard Club315−3832Secondary use: Trailing Crystals
+50–56% chance to knockback on melee hit
36416311 Ancient Coin symbol

History[]

Advertisement