Cooking is an essential mechanic that involves combining two ingredients in a Cooking Pot to create cooked food items with combined, improved and exclusive buffs.
Each ingredient has hidden effects used to determine the final result. These effects are different than the ingredient's effects when eaten individually, and are not shown in-game. A technical explaination on how the game calculates the final effects can be found below.
The resulting food item will be of a given type (such as a wrap, salad or soup) and will have a prefix attached to it (such as "Mushy", "Giant" or "Spicy") based on its ingredients. The type of food item is based on which ingredient is considered the primary one; golden or legendary ingredients will always be primary. If both ingredients are golden or legendary (or neither are), then it is randomized based on the combination.
The game also alters how the food items are displayed through a shader; the food item will be a mix between the colors of its ingredients.
There are a total of 74 cooking ingredients in the game (76 including unobtainable ingredients). This means that there are 2775 possible food combinations (2926 including unobtainable ingredients).
List of ingredients[]
Plants[]
Ingredient (Adjective • Noun) | Base cooked effects | Rarity |
---|---|---|
Mushroom (Mushy • Mushroom) |
+19 food +4.2 health every sec for 20 sec |
Common |
Heart Berry (Hearty • Berry) |
+19 food +2.8 health every sec for 20 sec +25 max health for 10 min |
Common |
Golden Heart Berry (Hearty • Berry) |
+18 food +4.4 health every sec for 20 sec +50 max health for 10 min +17.1% physical melee damage for 10 min |
Rare |
Glow Tulip (Glowing • Tulip) |
+2 food +5 blue glow for 10 min +1.4 mana every sec for 10 min |
Uncommon |
Golden Glow Tulip (Glowing • Tulip) |
+2 food +6 blue glow for 10 min +2.3 mana every sec for 10 min +25 max mana for 10 min |
Rare |
Bomb Pepper (Spicy • Pepper) |
+10 food +21% movement speed for 1 min |
Uncommon |
Golden Bomb Pepper (Spicy • Pepper) |
+11 food +26.9% movement speed for 1 min +8.9% melee attack speed for 10 min |
Rare |
Carrock (Crunchy • Stone) |
+15 food +23 armor for 10 min |
Uncommon |
Golden Carrock (Crunchy • Stone) |
+13 food +26 armor for 10 min +18% knockback chance for 2 min |
Rare |
Bloat Oat (Filling • Oat) |
+43 food +9.1 health every sec for 20 sec |
Uncommon |
Golden Bloat Oat (Filling • Oat) |
+42 food +12.1 health every sec for 20 sec +10% less food drained when running for 10 min |
Rare |
Puffungi (Puffy • Mold) |
+10 food +5.5 health every sec for 20 sec +6% reduced damage taken from bosses for 10 min |
Uncommon |
Golden Puffungi (Puffy • Mold) |
+10 food +7.9 health every sec for 20 sec +9% reduced damage taken from bosses for 10 min +14% damage against bosses for 1 min |
Rare |
Pewpaya (Juicy • Fruit) |
+20 food +6.3 health every sec for 20 sec +22.4% physical range damage for 10 min |
Uncommon |
Golden Pewpaya (Juicy • Fruit) |
+21 food +8.2 health every sec for 20 sec +28.2% physical range damage for 10 min +8.4% range attack speed for 10 min |
Rare |
Pinegrapple (Sweet • Tropics) |
+20 food +5.4 health every sec for 20 sec +22.4% physical melee damage for 10 min |
Uncommon |
Golden Pinegrapple (Sweet • Tropics) |
+21 food +9 health every sec for 20 sec +28.2% physical melee damage for 10 min +8.4% melee attack speed for 10 min |
Rare |
Sunrice (Radiant • Sun) |
+13 food +4 glow for 10 min +30% magic damage for 10 min |
Uncommon |
Golden Sunrice (Radiant • Sun) |
+13 food +4 glow for 10 min +43.3% magic damage for 10 min +49 magic barrier for 10 min |
Rare |
Lunacorn (Iridescent • Moon) |
+13 food +4 blue glow for 10 min +30% minion damage for 10 min |
Uncommon |
Golden Lunacorn (Iridescent • Moon) |
+14 food +4 blue glow for 10 min +39.5% minion damage for 10 min +55.2% minion attack speed for 10 min |
Rare |
Grumpkin (Lumpy • Lump) |
+21 food +4.3 health every sec for 20 sec +45 mining damage for 10 min |
Uncommon |
Golden Grumpkin (Lumpy • Lump) |
+18 food +6.2 health every sec for 20 sec +71 mining damage for 10 min +7.2% mining speed for 10 min |
Rare |
Giant Mushroom (Giant • Mushroom) |
+31 food +25 max health (only once) +24 max health for 10 min |
Rare |
Giant Mushroom (old) (Giant • Mushroom) |
+31 food +25 max health +24 max health for 10 min |
Rare |
Fish[]
Ingredient (Adjective • Noun) | Base cooked effects | Rarity |
---|---|---|
Orange Cave Guppy (Orange • Guppy) |
+19 food +2.1 health every sec for 20 sec +8 mining damage for 10 min |
Common |
Blue Cave Guppy (Blue • Guppy) |
+21 food +2.2 health every sec for 20 sec +13 magic barrier for 10 min |
Common |
Rock Jaw (Rocky • Jaw) |
+22 food +2.5 health every sec for 20 sec +15.9% physical melee damage for 10 min |
Uncommon |
Gem Crab (Glimmering • Crab) |
+21 food +3.1 health every sec for 20 sec +14 armor for 10 min |
Rare |
Green Blister Head (Green • Blister) |
+20 food +2.5 health every sec for 20 sec Immune to acid damage for 10 min |
Common |
Yellow Blister Head (Yellow • Blister) |
+21 food +2.6 health every sec for 20 sec Immune to being slowed by slime for 10 min |
Common |
Devil Worm (Devilish • Worm) |
+20 food +3 health every sec for 20 sec +22.8% physical range damage for 10 min |
Uncommon |
Vampire Eel (Vampiristic • Eel) |
+21 food +3.5 health every sec for 20 sec +3 life on melee hit for 10 min |
Rare |
Dagger Fin (Sharp • Fin) |
+21 food +3.9 health every sec for 20 sec +23.3% minion damage for 10 min |
Common |
Pink Palace Fish (Pink • Palace) |
+22 food +3.9 health every sec for 20 sec +9.2% melee attack speed for 10 min |
Uncommon |
Teal Palace Fish (Teal • Palace) |
+21 food +4 health every sec for 20 sec +10.4% range attack speed for 10 min |
Uncommon |
Crown Squid (Crowned • Squid) |
+19 food +5 health every sec for 20 sec +19% knockback chance for 10 min |
Epic |
Azure Feather Fish (Azure • Feather) |
+21 food +8.1 health every sec for 20 sec |
Common |
Emerald Feather Fish (Emerald • Feather) |
+20 food +3 health every sec for 20 sec +29 max mana for 10 min +21% magic damage for 10 min |
Common |
Spirit Veil (Spiritual • Veil) |
+19 food +36.2% movement speed for 2 min |
Uncommon |
Astral Jelly (Astral • Jelly) |
+21 food +5.2 health every sec for 20 sec +63 fishing for 10 min |
Rare |
Mold Shark (Moldy • Shark) |
+21 food +4.8 health every sec for 20 sec +38.6% physical melee damage for 10 min |
Common |
Rot Fish (Rotten • Decay) |
+21 food Immune to mold infection for 10 min |
Uncommon |
Black Steel Urchin (Black • Urchin) |
+19 food +3.6 health every sec for 20 sec +22 armor for 10 min +15 thorns damage for 10 min |
Rare |
Bottom Tracer (Bright Yellow • Barbel) |
+20 food +5.8 health every sec for 20 sec +2.8 mana every sec for 10 min |
Common |
Silver Dart (Silver • Dart) |
+21 food +5.5 health every sec for 20 sec +31% critical hit damage for 10 min |
Uncommon |
Golden Dart (Golden • Dart) |
+22 food +5.7 health every sec for 20 sec +11% dodge chance for 10 min |
Uncommon |
Pink Coralotl (Coral Red • Coral) |
+22 food +4.7 health every sec for 20 sec +50 max mana for 10 min +36 magic barrier for 10 min |
Rare |
White Coralotl (White • Coral) |
+19 food +5.8 health every sec for 20 sec +14.8% mining speed for 10 min |
Rare |
Solid Spikeback (Solid • Spike) |
+21 food +38 armor for 10 min +50 thorns damage for 10 min |
Common |
Sandy Spikeback (Sandy • Spike) |
+19 food +78 max health for 10 min +206 mining damage for 10 min |
Common |
Brown Dune Tail (Brown • Dune) |
+21 food +8.1 health every sec for 20 sec +13.9% range attack speed for 10 min |
Rare |
Grey Dune Tail (Grey • Dune) |
+20 food +6.7 health every sec for 20 sec +13.9% melee attack speed for 10 min |
Rare |
Tornis Kingfish (Royal • King) |
+20 food +7.8 health every sec for 20 sec +50.4% damage for 10 min |
Epic |
Dark Lava Eater (Dark • Lava) |
+19 food +7.8 health every sec for 20 sec +7 life on melee hit for 10 min |
Uncommon |
Bright Lava Eater (Bright • Lava) |
+20 food +7.1 health every sec for 20 sec +21% more healing from health over time regeneration for 10 min |
Uncommon |
Elder Dragonfish (Elder • Dragon) |
+19 food +14% critical hit chance for 10 min Immune to burning for 10 min |
Rare |
Verdant Dragonfish (Verdant • Dragon) |
+21 food +41% critical hit damage for 10 min Immune to burning for 10 min |
Rare |
Starlight Nautilus (Sparkling • Starlight) |
+21 food +17.7 health every sec for 20 sec +7% critical hit chance for 10 min +8.5% melee and range attack speed for 10 min +100 max health (only once) |
Legendary |
Beryll Angle Fish (Encased • Crystal) |
+20 food +136 max health for 10 min |
Uncommon |
Cosmic Form (Cosmic • Cosmos) |
+18 food +30.9% damage dealt by your pet for 10 min |
Epic |
Glistening Deepstalker (Glistening • Hunter) |
+20 food +13% dodge chance for 10 min +27.2% movement speed for 1 min |
Rare |
Jasper Angle Fish (Crystallized • Crystal) |
+19 food +96 max health for 10 min +45 armor for 10 min |
Rare |
Splendid Deepstalker (Splendid • Hunter) |
+20 food +10% dodge chance for 10 min +21.2% movement speed for 1 min +11.3% melee and range attack speed for 10 min |
Epic |
Terra Trilobite (Porous • Fossil) |
+19 food +103 max health for 10 min +344 mining damage for 10 min |
Uncommon |
Litho Trilobite (Brittle • Fossil) |
+22 food +5.5 health every sec for 20 sec +69 max mana for 10 min +43 magic barrier for 10 min |
Uncommon |
Pinkhorn Pico (Goopy • Goop) |
+20 food +9.5 health every sec for 20 sec +52.1% minion damage for 10 min |
Rare |
Greenhorn Pico (Sticky • Goop) |
+21 food +6.6 health every sec for 40 sec +36.8% minion attack speed for 10 min +12% minion critical hit chance for 10 min |
Rare |
Riftian Lampfish (Abyssal • Rift) |
+19 food +7.2 health every sec for 20 sec +58 max mana for 10 min +27.6% magic damage for 10 min +5 blue glow for 10 min |
Epic |
Others[]
Ingredient (Adjective • Noun) | Base cooked effects | Rarity |
---|---|---|
Larva Meat (Gooey • Meat) |
+22 food +2.8 health every sec for 20 sec +6% critical hit chance for 10 min |
Common |
Shiny Larva Meat (Shiny • Gold) |
+25 food +13% critical hit chance for 10 min +4 life on melee hit for 10 min |
Rare |
Marbled Meat (Tender • Meat) |
+27 food +2.6 health every sec for 20 sec +13.3% damage for 10 min |
Common |
Amber Larva (Meaty • Amber) |
+21 food +50 max health (only once) +52 max health for 5 min |
Epic |
Amber Larva (old) (Meaty • Amber) |
+21 food +50 max health +52 max health for 10 min |
Epic |
Dodo Egg (Yummy • Cream) |
+30 food +4.3 health every sec for 20 sec +25% more healing from health over time regeneration for 10 min |
Common |
Atlantean Worm Heart (Atlantean • Giant) |
+27 food +20 health every sec to you and all nearby allies for 20 sec +100 max health (only once) |
Epic |
Food items[]
Each food item has hidden effects used in calculating the final effects.
Calculating effects[]
The game uses the following steps to calculate the final effects:
- If the player has the Utilizing every nutrient talent, increase the food value of the food item and both ingredients by 5-25%, plus an additional 5-25% (additive) for plant ingredients if the player has the Eat your vegetables! talent, and round.[1]
- If the resulting food item is rare or epic, increase the values of all non-permanent effects by 25% or 50%, respectively, plus an additional 15% (multiplicative) if both ingredients are golden or legendary, and round.[1]
- Note that the Shiny Larva Meat is not considered a golden ingredient.
- Combine the effects of the food item and both ingredients. For duplicate effects, only the one with the highest value is used, except for permanent max health boosts, which are additive.
- If either ingredient is a fish, and the player has the Power of Omega-3! talent, add 3-15% damage against bosses for 60 seconds.
- If the player has the Fast food talent, add 1-5% melee attack speed for 30 seconds.
- If the player has the Long-lasting food talent, increase the durations of all effects by 6-30%, and round.[1]
Note that this is applied retroactively, meaning the player can change their talents (or give the food item to another player) and its effects will adjust accordingly.
Examples[]
Cooking a Heart Berry and Rock Jaw will produce the following food item. Used effects are highlighted in green.
Fish Balls | Heart Berry | Rock Jaw | Result |
---|---|---|---|
+20 food | +19 food | +22 food | +22 food |
+25 max health for 10 min | +25 max health for 10 min | ||
+2.8 health every sec for 20 sec | +2.5 health every sec for 20 sec | +2.8 health every sec for 20 sec | |
+15.9% physical melee damage for 10 min | +15.9% physical melee damage for 10 min |
Cooking two Bomb Peppers will produce the following food item.
Wrap | Bomb Pepper | Result |
---|---|---|
+15 food | +10 food | +15 food |
+21% movement speed for 1 min | +21% movement speed for 1 min |
Tips[]
- The following is a list of useful food items obtainable at different points of progression:
Food Ingredients Effects Notes Hearty Pepper Wrap Bomb Pepper
Heart Berry+19 food
+21% movement speed for 1 min
+2.8 health every sec for 20 sec
+25 max health for 10 minThis is both a filling and easy to obtain food source, and it is recommended to bring these around in the hundreds to stay full. Crunchy Pepper Wrap Bomb Pepper
Carrock+15 food
+21% movement speed for 1 min
+23 armor for 10 minA good food item to use to evade enemies while vulnerable. Moldy Gold Steak Shiny Larva Meat
Mold Shark+25 food
+4.8 health every sec for 20 sec
+13% critical hit chance for 10 min
+38.6% physical melee damage for 10 min
+4 life on melee hit for 10 minProvides a powerful melee advantage, increasing physical damage and replenishing life on hit. Gooey Worm Fish Balls Devil Worm
Larva Meat+22 food
+3 health every sec for 20 sec
+6% critical hit chance for 10 min
+22.8% physical range damage for 10 minGood for putting more power into physical range damage. Royal Shark Fillet Mold Shark
Tornis Kingfish+21 food
+7.8 health every sec for 20 sec
+38.6% physical melee damage for 10 min
+50.4% damage for 10 minGives an extreme offensive buff, especially for physical melee weapons. Rare Spicy Oat Cereal Golden Bloat Oat
Golden Bomb Pepper+60 food
+38.7% movement speed for 1 min
+17.4 health every sec for 20 sec
+12.8% melee attack speed for 10 min
+14% less food drained when running for 10 minExtremely overpowered, healing a player from 1 to over 350 health within seconds. With the Expert gardener skill at maximum, this is the best option for a full stat restore.
Trivia[]
- Unused adjectives/nouns for golden ingredients can be found in the game's files:
Ingredient Adjective Noun Golden Heart Berry Delightful Goldberry Golden Glow Tulip Shining Goldtulip Golden Bomb Pepper Piquant Goldpepper Golden Carrock Piquant Goldstone Golden Bloat Oat Stodgy Goldoat Golden Puffungi Musty Goldmold Golden Pewpaya Luscious Goldfruit Golden Pinegrapple Succulent Goldtropics Golden Sunrice Dazzling Goldsun Golden Lunacorn Brilliant Goldmoon
History[]
- 1.0.0.1:
- Added 6 new cooking ingredients.
- Added a new food type, Cake.
- 0.1.91e2cab: Introduced.
Footnotes[]
- ↑ 1.0 1.1 1.2 Core Keeper uses half to even rounding, meaning that 4.5 and 3.5 would both become 4 when rounded.
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