
A player cooking with several Cooking Pots.
Cooking is an essential mechanic that involves combining two ingredients in a Cooking Pot to create cooked food items with combined, improved and exclusive buffs.
Each ingredient has hidden effects used to determine the final result. These effects are different than the ingredient's effects when eaten individually, and are not shown in-game. A technical explaination on how the game calculates the final effects can be found below.
The resulting food item will be of a given type (such as a wrap, salad or soup) and will have a prefix attached to it (such as "Mushy", "Giant" or "Spicy") based on its ingredients. The type of food item is based on which ingredient is considered the primary one; golden or legendary ingredients will always be primary. If both ingredients are golden or legendary (or neither are), then it is randomized based on the combination.
The game also alters how the food items are displayed through a shader; the food item will be a mix between the colors of its ingredients.
There are a total of 74 cooking ingredients in the game (76 including unobtainable ingredients). This means that there are 2775 possible food combinations (2926 including unobtainable ingredients).
List of ingredients[]
Plants[]
Ingredient (Adjective • Noun) | Base cooked effects | Rarity |
---|---|---|
![]() (Mushy • Mushroom) |
+19 food +4.2 health every sec for 20 sec |
Common |
![]() (Hearty • Berry) |
+19 food +2.8 health every sec for 20 sec +25 max health for 10 min |
Common |
![]() (Hearty • Berry) |
+18 food +4.4 health every sec for 20 sec +50 max health for 10 min +17.1% physical melee damage for 10 min |
Rare |
![]() (Glowing • Tulip) |
+2 food +5 blue glow for 10 min +1.4 mana every sec for 10 min |
Uncommon |
![]() (Glowing • Tulip) |
+2 food +6 blue glow for 10 min +2.3 mana every sec for 10 min +25 max mana for 10 min |
Rare |
![]() (Spicy • Pepper) |
+10 food +21% movement speed for 1 min |
Uncommon |
![]() (Spicy • Pepper) |
+11 food +26.9% movement speed for 1 min +8.9% melee attack speed for 10 min |
Rare |
![]() (Crunchy • Stone) |
+15 food +23 armor for 10 min |
Uncommon |
![]() (Crunchy • Stone) |
+13 food +26 armor for 10 min +18% chance to knockback on melee hit for 2 min |
Rare |
![]() (Filling • Oat) |
+43 food +9.1 health every sec for 20 sec |
Uncommon |
![]() (Filling • Oat) |
+42 food +12.1 health every sec for 20 sec +10% less food drained when running for 10 min |
Rare |
![]() (Puffy • Mold) |
+10 food +5.5 health every sec for 20 sec +6% reduced damage taken from bosses for 10 min |
Uncommon |
![]() (Puffy • Mold) |
+10 food +7.9 health every sec for 20 sec +9% reduced damage taken from bosses for 10 min +14% damage against bosses for 1 min |
Rare |
![]() (Juicy • Fruit) |
+20 food +6.3 health every sec for 20 sec +22.4% physical range damage for 10 min |
Uncommon |
![]() (Juicy • Fruit) |
+21 food +8.2 health every sec for 20 sec +28.2% physical range damage for 10 min +8.4% range attack speed for 10 min |
Rare |
![]() (Sweet • Tropics) |
+20 food +5.4 health every sec for 20 sec +22.4% physical melee damage for 10 min |
Uncommon |
![]() (Sweet • Tropics) |
+21 food +9 health every sec for 20 sec +28.2% physical melee damage for 10 min +8.4% melee attack speed for 10 min |
Rare |
![]() (Radiant • Sun) |
+13 food +4 glow for 10 min +30% magic damage for 10 min |
Uncommon |
![]() (Radiant • Sun) |
+13 food +4 glow for 10 min +43.3% magic damage for 10 min +49 magic barrier for 10 min |
Rare |
![]() (Iridescent • Moon) |
+13 food +4 blue glow for 10 min +30% minion damage for 10 min |
Uncommon |
![]() (Iridescent • Moon) |
+14 food +4 blue glow for 10 min +39.5% minion damage for 10 min +55.2% minion attack speed for 10 min |
Rare |
![]() (Lumpy • Lump) |
+21 food +4.3 health every sec for 20 sec +45 mining damage for 10 min |
Uncommon |
![]() (Lumpy • Lump) |
+18 food +6.2 health every sec for 20 sec +71 mining damage for 10 min +7.2% mining speed for 10 min |
Rare |
![]() (Giant • Mushroom) |
+31 food +25 max health (only once) +24 max health for 10 min |
Rare |
![]() (Giant • Mushroom) |
+31 food +25 max health +24 max health for 10 min |
Rare |
Fish[]
Ingredient (Adjective • Noun) | Base cooked effects | Rarity |
---|---|---|
![]() (Orange • Guppy) |
+19 food +2.1 health every sec for 20 sec +8 mining damage for 10 min |
Common |
![]() (Blue • Guppy) |
+21 food +2.2 health every sec for 20 sec +13 magic barrier for 10 min |
Common |
![]() (Rocky • Jaw) |
+22 food +2.5 health every sec for 20 sec +15.9% physical melee damage for 10 min |
Uncommon |
![]() (Glimmering • Crab) |
+21 food +3.1 health every sec for 20 sec +14 armor for 10 min |
Rare |
![]() (Green • Blister) |
+20 food +2.5 health every sec for 20 sec Immune to acid damage for 10 min |
Common |
![]() (Yellow • Blister) |
+21 food +2.6 health every sec for 20 sec Immune to being slowed by slime for 10 min |
Common |
![]() (Devilish • Worm) |
+20 food +3 health every sec for 20 sec +22.8% physical range damage for 10 min |
Uncommon |
![]() (Vampiristic • Eel) |
+21 food +3.5 health every sec for 20 sec +3 life on melee hit for 10 min |
Rare |
![]() (Sharp • Fin) |
+21 food +3.9 health every sec for 20 sec +23.3% minion damage for 10 min |
Common |
![]() (Pink • Palace) |
+22 food +3.9 health every sec for 20 sec +9.2% melee attack speed for 10 min |
Uncommon |
![]() (Teal • Palace) |
+21 food +4 health every sec for 20 sec +10.4% range attack speed for 10 min |
Uncommon |
![]() (Crowned • Squid) |
+19 food +5 health every sec for 20 sec +19% chance to knockback on melee hit for 10 min |
Epic |
![]() (Azure • Feather) |
+21 food +8.1 health every sec for 20 sec |
Common |
![]() (Emerald • Feather) |
+20 food +3 health every sec for 20 sec +29 max mana for 10 min +21% magic damage for 10 min |
Common |
![]() (Spiritual • Veil) |
+19 food +36.2% movement speed for 2 min |
Uncommon |
![]() (Astral • Jelly) |
+21 food +5.2 health every sec for 20 sec +63 fishing for 10 min |
Rare |
![]() (Moldy • Shark) |
+21 food +4.8 health every sec for 20 sec +38.6% physical melee damage for 10 min |
Common |
![]() (Rotten • Decay) |
+21 food Immune to mold infection for 10 min |
Uncommon |
![]() (Black • Urchin) |
+19 food +3.6 health every sec for 20 sec +22 armor for 10 min +15 thorns damage for 10 min |
Rare |
![]() (Bright Yellow • Barbel) |
+20 food +5.8 health every sec for 20 sec +2.8 mana every sec for 10 min |
Common |
![]() (Silver • Dart) |
+21 food +5.5 health every sec for 20 sec +31% critical hit damage for 10 min |
Uncommon |
![]() (Golden • Dart) |
+22 food +5.7 health every sec for 20 sec +11% dodge chance for 10 min |
Uncommon |
![]() (Coral Red • Coral) |
+22 food +4.7 health every sec for 20 sec +50 max mana for 10 min +36 magic barrier for 10 min |
Rare |
![]() (White • Coral) |
+19 food +5.8 health every sec for 20 sec +14.8% mining speed for 10 min |
Rare |
![]() (Solid • Spike) |
+21 food +38 armor for 10 min +50 thorns damage for 10 min |
Common |
![]() (Sandy • Spike) |
+19 food +78 max health for 10 min +206 mining damage for 10 min |
Common |
![]() (Brown • Dune) |
+21 food +8.1 health every sec for 20 sec +13.9% range attack speed for 10 min |
Rare |
![]() (Grey • Dune) |
+20 food +6.7 health every sec for 20 sec +13.9% melee attack speed for 10 min |
Rare |
![]() (Royal • King) |
+20 food +7.8 health every sec for 20 sec +50.4% damage for 10 min |
Epic |
![]() (Dark • Lava) |
+19 food +7.8 health every sec for 20 sec +7 life on melee hit for 10 min |
Uncommon |
![]() (Bright • Lava) |
+20 food +7.1 health every sec for 20 sec +21% more healing from health over time regeneration for 10 min |
Uncommon |
![]() (Elder • Dragon) |
+19 food +14% critical hit chance for 10 min Immune to burning for 10 min |
Rare |
![]() (Verdant • Dragon) |
+21 food +41% critical hit damage for 10 min Immune to burning for 10 min |
Rare |
![]() (Sparkling • Starlight) |
+21 food +17.7 health every sec for 20 sec +7% critical hit chance for 10 min +8.5% melee and range attack speed for 10 min +100 max health (only once) |
Legendary |
![]() (Encased • Crystal) |
+20 food +136 max health for 10 min |
Uncommon |
![]() (Cosmic • Cosmos) |
+18 food +30.9% damage dealt by your pet for 10 min |
Epic |
![]() (Glistening • Hunter) |
+20 food +13% dodge chance for 10 min +27.2% movement speed for 1 min |
Rare |
![]() (Crystallized • Crystal) |
+19 food +96 max health for 10 min +45 armor for 10 min |
Rare |
![]() (Splendid • Hunter) |
+20 food +10% dodge chance for 10 min +21.2% movement speed for 1 min +11.3% melee and range attack speed for 10 min |
Epic |
![]() (Porous • Fossil) |
+19 food +103 max health for 10 min +344 mining damage for 10 min |
Uncommon |
![]() (Brittle • Fossil) |
+22 food +5.5 health every sec for 20 sec +69 max mana for 10 min +43 magic barrier for 10 min |
Uncommon |
![]() (Goopy • Goop) |
+20 food +9.5 health every sec for 20 sec +52.1% minion damage for 10 min |
Rare |
![]() (Sticky • Goop) |
+21 food +6.6 health every sec for 40 sec +36.8% minion attack speed for 10 min +12% minion critical hit chance for 10 min |
Rare |
![]() (Abyssal • Rift) |
+19 food +7.2 health every sec for 20 sec +58 max mana for 10 min +27.6% magic damage for 10 min +5 blue glow for 10 min |
Epic |
Others[]
Ingredient (Adjective • Noun) | Base cooked effects | Rarity |
---|---|---|
![]() (Gooey • Meat) |
+22 food +2.8 health every sec for 20 sec +6% critical hit chance for 10 min |
Common |
![]() (Shiny • Gold) |
+25 food +13% critical hit chance for 10 min +4 life on melee hit for 10 min |
Rare |
![]() (Tender • Meat) |
+27 food +2.6 health every sec for 20 sec +13.3% damage for 10 min |
Common |
![]() (Meaty • Amber) |
+21 food +50 max health (only once) +52 max health for 5 min |
Epic |
![]() (Meaty • Amber) |
+21 food +50 max health +52 max health for 10 min |
Epic |
![]() (Yummy • Cream) |
+30 food +4.3 health every sec for 20 sec +25% more healing from health over time regeneration for 10 min |
Common |
![]() (Atlantean • Giant) |
+27 food +20 health every sec to you and all nearby allies for 20 sec +100 max health (only once) |
Epic |
Food items[]
Each food item has hidden effects used in calculating the final effects.
Calculating effects[]
The game uses the following steps to calculate the final effects:
- If the player has the Utilizing every nutrient talent, increase the food value of the food item and both ingredients by 5-25%, plus an additional 5-25% (additive) for plant ingredients if the player has the Eat your vegetables! talent, and round.[1]
- If the resulting food item is rare or epic, increase the values of all non-permanent effects by 25% or 50%, respectively, plus an additional 15% (multiplicative) if both ingredients are golden or legendary, and round.[1]
- Note that the Shiny Larva Meat is not considered a golden ingredient.
- Combine the effects of the food item and both ingredients. For duplicate effects, only the one with the highest value is used, except for permanent max health boosts, which are additive.
- If either ingredient is a fish, and the player has the Power of Omega-3! talent, add 3-15% damage against bosses for 60 seconds.
- If the player has the Fast food talent, add 1-5% melee attack speed for 30 seconds.
- If the player has the Long-lasting food talent, increase the durations of all effects by 6-30%, and round.[1]
Note that this is applied retroactively, meaning the player can change their talents (or give the food item to another player) and its effects will adjust accordingly.
Examples[]
Cooking a Heart Berry and Rock Jaw will produce the following food item. Used effects are highlighted in green.
![]() |
![]() |
![]() |
Result |
---|---|---|---|
+20 food | +19 food | +22 food | +22 food |
+25 max health for 10 min | +25 max health for 10 min | ||
+2.8 health every sec for 20 sec | +2.5 health every sec for 20 sec | +2.8 health every sec for 20 sec | |
+15.9% physical melee damage for 10 min | +15.9% physical melee damage for 10 min |
Cooking two Bomb Peppers will produce the following food item.
![]() |
![]() |
Result |
---|---|---|
+15 food | +10 food | +15 food |
+21% movement speed for 1 min | +21% movement speed for 1 min |
Tips[]
- The following is a list of useful food items obtainable at different points of progression:
Food Ingredients Effects Notes Hearty Pepper Wrap
Bomb Pepper
Heart Berry
+19 food
+21% movement speed for 1 min
+2.8 health every sec for 20 sec
+25 max health for 10 minThis is both a filling and easy to obtain food source, and it is recommended to bring these around in the hundreds to stay full. Crunchy Pepper Wrap
Bomb Pepper
Carrock
+15 food
+21% movement speed for 1 min
+23 armor for 10 minA good food item to use to evade enemies while vulnerable. Moldy Gold Steak
Shiny Larva Meat
Mold Shark
+25 food
+4.8 health every sec for 20 sec
+13% critical hit chance for 10 min
+38.6% physical melee damage for 10 min
+4 life on melee hit for 10 minProvides a powerful melee advantage, increasing physical damage and replenishing life on hit. Gooey Worm Fish Balls
Devil Worm
Larva Meat
+22 food
+3 health every sec for 20 sec
+6% critical hit chance for 10 min
+22.8% physical range damage for 10 minGood for putting more power into physical range damage. Royal Shark Fillet
Mold Shark
Tornis Kingfish
+21 food
+7.8 health every sec for 20 sec
+38.6% physical melee damage for 10 min
+50.4% damage for 10 minGives an extreme offensive buff, especially for physical melee weapons. Rare Spicy Oat Cereal
Golden Bloat Oat
Golden Bomb Pepper
+60 food
+38.7% movement speed for 1 min
+17.4 health every sec for 20 sec
+12.8% melee attack speed for 10 min
+14% less food drained when running for 10 minExtremely overpowered, healing a player from 1 to over 350 health within seconds. With the Expert gardener skill at maximum, this is the best option for a full stat restore.
Trivia[]
- Unused adjectives/nouns for golden ingredients can be found in the game's files:
Ingredient Adjective Noun Golden Heart Berry
Delightful Goldberry Golden Glow Tulip
Shining Goldtulip Golden Bomb Pepper
Piquant Goldpepper Golden Carrock
Piquant Goldstone Golden Bloat Oat
Stodgy Goldoat Golden Puffungi
Musty Goldmold Golden Pewpaya
Luscious Goldfruit Golden Pinegrapple
Succulent Goldtropics Golden Sunrice
Dazzling Goldsun Golden Lunacorn
Brilliant Goldmoon
History[]
- 1.0.0.1:
- Added 6 new cooking ingredients.
- Added a new food type, Cake.
- 0.1.91e2cab: Introduced.
Footnotes[]
- ↑ 1.0 1.1 1.2 Core Keeper uses half to even rounding, meaning that 4.5 and 3.5 would both become 4 when rounded.
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