Druidra the Wild Titan is a boss found within Azeos' Wilderness. They are the fourth of the six titan bosses unlocked after powering up The Core.
Defeating Druidra and interacting with their soul grants the player the Soul of Druidra, which is required for progression.
Summoning[]
Druidra is found traveling below the ground in a circle around Azeos' Wilderness. It cannot be damaged until it is summoned (brought to the surface) by placing a Wind Organ of Wilderness close enough to it.
A Druidra the Wild Titan Scanner can be used to reveal Druidra's location on the map.
Once defeated, Druidra will respawn at a random location in Azeos' Wilderness after its soul disappears, which takes 5–6 minutes.
Behavior[]
Druidra has four different attacks:
- If the player is close enough, it slams down to the ground, dealing damage to nearby players. It will make a hissing sound before this attack.
- Fires a yellow beam from its mouth, tracking the player.
- Summons some thorns beneath the player. After a short time, the thorn extends, damaging the player in the radius and spawning a Nature Worm.
- Roars to the sky, makes several blocks fall from the sky, then starts pulling players towards it. During this period, wind effects appear on the ground indicating the damaging area of the upcoming shockwave. After a short time, Druidra creates a shockwave, dealing high damage in said area and destroying blocks exposed to the attack. The shockwave can be avoided by either hiding behind a block or getting far away enough from Druidra.
Between each attack, Druidra will burrow into the ground and switch position. It will damage nearby players when appearing from the ground.
Druidra has protective armor that absorbs incoming damage, indicated by the yellow bar above its health bar. After the armor is depleted, Druidra will be paralyzed and falls to the ground, vulnerable to damage. After 9.3 seconds, Druidra will continue to attack and fully regenerate its armor. The player has to repeat this process until Druidra is defeated. Druidra's health loss during each vulnerable period is soft-capped at 25% max health, meaning that player has to paralyze Druidra at least four times to defeat it.
Drops[]
Item | Amount | Chance per roll | Chance for one |
---|---|---|---|
Druidra Chest | 1 | 100% | |
Soul of Druidra | 1 | 100% | |
Pink Hydra Eye | 3 | 100% | |
Jungle Emerald | 2 | 100% | |
1 roll of the following 3 items | |||
Hydra Tooth | 1 | 33.33% | |
Hydra Bone Shins | 1 | 33.33% | |
Druidra's Ring | 1 | 33.33% | |
6–7 rolls of the following 17 items | |||
Solarite Ore | 5–8 | 32.43% | 92.18% |
Ancient Gemstone | 2–3 | 27.03% | 87.1% |
Scarlet Ore | 5–8 | 5.41% | 30.32% |
Druidra Figurine | 1 | 2.7% | 16.31% |
Hydra Tooth | 1 | 3.24% | 19.29% |
Hydra Bone Shins | 1 | 3.24% | 19.29% |
Druidra's Ring | 1 | 3.24% | 19.29% |
Amber Chunk | 1 | 1.62% | 10.08% |
Beast Booster | 1–2 | 3.24% | 19.29% |
Ricochet Shuriken | 1–2 | 3.24% | 19.29% |
Mold Shell | 1 | 1.62% | 10.08% |
Arcane Monk Cloak | 1 | 2.7% | 16.31% |
Arcane Monk Blindfold | 1 | 2.7% | 16.31% |
Arcane Monk Leggings | 1 | 2.7% | 16.31% |
Scholar Satchel | 1 | 1.62% | 10.08% |
Sun Caller | 1 | 1.62% | 10.08% |
Tome of Decay | 1 | 1.62% | 10.08% |
Notes[]
- In multiplayer, Druidra gains additional health depending on the amount of players in the world. It will automatically adjust whenever a player joins or leaves the world.
Players Total max health Casual Standard Hard 1 68496
20549 (armor)136992
41098 (armor)205488
61646 (armor)2 119258
35777 (armor)238517
71555 (armor)357775
107332 (armor)3 164954
49486 (armor)329908
98972 (armor)494861
148458 (armor)4 207641
62292 (armor)415282
124585 (armor)622923
186877 (armor)5 248223
74467 (armor)496445
148934 (armor)744668
223400 (armor)6 287201
86160 (armor)574402
172321 (armor)861604
258481 (armor)7 324895
97468 (armor)649791
194937 (armor)974686
292406 (armor)8 361524
108457 (armor)723048
216914 (armor)1084572
325372 (armor)
Achievements[]
Song of the Woods • "Defeated Druidra the Wild Titan" Defeat Druidra the Wild Titan for the first time. |
History[]
- 1.0.1.0: Now has a chance to drop the Tome of Decay.
- 1.0.0.8: Fixed an issue where objects would not be rendered after the player was killed by a hydra.
- 1.0.0.6: Can now be attacked by pets and minions when vulnerable.
- 1.0.0.1: Introduced.
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