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Light sources are objects that emit light. Some are brighter than others and produce varying colors of light.

Primary light sources[]

These objects are intended to provide light as their primary function.

Furniture[]

Tiles[]

Lanterns[]

Critters[]

Pet talents[]

Roof light[]

Roof lights are natural light sources that generate from the ceiling of caves. They can be created or destroyed by the player using the Roofing Gadget.

Secondary light sources[]

The following objects produce varying amounts of light, even though it is not their primary function.

Furniture[]

Tiles[]

Weapons[]

Tools[]

Helms[]

Chests[]

Pants[]

Accessories[]

Consumables[]

Liquids[]

Gallery[]

Light sources in-game[]

  • Notes[]

    • The lighting engine was overhauled in 0.5.2.0-b84a, making it impossible to determine the exact radius of light sources due to the addition of intensity and directionality.

    Trivia[]

    • Internally Core Keeper is a 3D game, which is how many of the advanced lighting techniques are achieved.

    History[]

    • 0.7.4.2-7883: Fixed a bug where many light sources would get completely disabled on low light quality settings.
    • 0.5.2.2-a842:
      • Lit Floor tiles no longer block other emissive light sources like Glow Tulips.
      • Light colours are now correctly converted to linear space when gathering light data.
    • 0.5.2.0-b84a: Completely reworked indirect (bounce) lighting. Light now spreads further and takes surface color into account, resulting in softer, more saturated dynamic lighting.
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