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There are a few different liquids in Core Keeper, most of them unique to a single biome. Liquids fall into two categories: water and lava. Each liquid has different properties, catchable fish or objects and sprites. Each liquid also has a priority key, determining which liquids will overtake others. Liquids with higher priority will convert existing liquids to itself.

Liquids can be picked up and moved using a Bucket.

Types[]

Priority Liquid Notes
1 Normal water Normal water
2 Lava Lava
  • Found naturally in the Molten Quarry.
  • Emits strong orange light.
  • If lava comes into contact with any water, a Lava Rock Ground is created. The lowest priority determines which of the liquids is converted to ground.
3 Acid water Acid water
4 Mold water Mold water
5 Shimmering water Shimmering water
6 Grimy water Grimy water
7 Sea water Sea water
  • Found naturally in the Sunken Sea.
  • Emits dim blue light.

Notes[]

  • Bridges are placeable on top of any liquid. Liquids can flow and overtake other liquids under any bridge. If lava comes in contact with water, the created lava rock ground will replace the existing bridge. Glowing liquids will also shine their light through any bridges placed on top.

History[]

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