Mechanisms are furniture items that can be activated or activate other mechanisms using electricity.
Types[]
Electricity sources[]
Item | Description |
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Emits an electricity signal with a strength of 25. |
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Emits an electricity signal with a strength of 1. |
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When turned on, emits an electricity signal with a strength of 13. |
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When stood on by a player, emits an electricity signal with a strength of 13. |
Circuitry[]
Item | Description |
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Carries electricity. |
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Carries electricity when it receives electricity on 2 out of 3 inputs. |
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Stores electricity input and sends it out in intervals of 1 second. |
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Devices[]
Item | Description |
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Opens when powered. Unlike other doors, cannot be opened/closed manually. |
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Detonates when powered. |
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Lights up when powered. |
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If powered and a valid figurine is placed inside, continuously spawns enemy clones. |
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See also[]
History[]
- 0.1.91e2cab: Introduced.