Mechanisms are furniture items that can be activated or activate other mechanisms using electricity.
Types[]
Electricity sources[]
Item | Description |
---|---|
Electricity Generator | Emits an electricity signal with a strength of 25. |
Electricity Stick | Emits an electricity signal with a strength of 1. |
Lever | When turned on, emits an electricity signal with a strength of 13. |
Pressure Plate | When stood on by a player, emits an electricity signal with a strength of 13. |
Circuitry[]
Item | Description |
---|---|
Electrical Wire | Carries electricity. |
Logic Circuit | Carries electricity when it receives electricity on 2 out of 3 inputs. |
Delay Circuit | Stores electricity input and sends it out in intervals of 1 second. |
Cross Circuit |
Devices[]
Item | Description |
---|---|
Electrical Door | Opens when powered. Unlike other doors, cannot be opened/closed manually. |
Dynamite Pack | Detonates when powered. |
Lamp | Lights up when powered. |
Materializer | If powered and a valid figurine is placed inside, continuously spawns enemy clones. |
Crude Drill | |
Drill | |
Robot Arm |
See also[]
History[]
- 0.1.91e2cab: Introduced.