Poison is a negative status effect that reduces all healing received by 75%.
Sources[]
All sources of poison last for 15 seconds.
From environment[]
Source | Chance |
---|---|
![]() |
100% |
From players[]
Source | Chance |
---|---|
![]() |
6–12% |
![]() |
16–26% |
![]() |
16–26% |
![]() |
24–41% |
![]() |
16–26% |
![]() |
3–15% |
From pets[]
Source | Chance |
---|---|
![]() |
12% |
![]() |
12% |
![]() |
15% |
From minions[]
Source | Chance |
---|---|
![]() |
100% |
From creatures[]
Source | Chance |
---|---|
![]() |
100% |
![]() |
100% |
![]() |
100% |
![]() |
100% |
From objects[]
Source | Chance |
---|---|
![]() |
100% |
Immune creatures[]
History[]
- 0.5.1.0-5633: Increased visibility of particles from the visual effect.
- 0.3.0-297a: Introduced.
Status effects | ||||
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