
A scene that generates in Azeos' Wilderness.
Scenes are structures that contain unique scenery, loot and/or creatures.
Unlike dungeons, their design is pre-set and will always be the same in every world (besides sometimes being randomly flipped horizontally and/or vertically).
The majority of scenes generate randomly, centered on a chunk (64×64 tile area). Some scenes (such as boss arenas) will always generate in the world at a set distance from The Core.
Every scene in the game is listed below, in sections by which biome they may first appear in.
The Undergrounds[]
The center of the world, and where all players spawn by default.




A cave covered in



A







A







A large lake next to some camping gear. The



A small hut with a farm containing




The



Contains a

Stone ruins with a


Stone ruins with a


Stone ruins with


A small race track with some

The door can be opened by playing the notes CNMB CNM
or CVBC XZX
on any instrument while next to it.
The Ancient Chest contains loot that would normally be found inside the Clay Caves. The
Stone Pedestal always contains a
Triangle Trinket.
The door can be opened by playing the notes CNMB CNM
or CVBC XZX
on any instrument while next to it.
The Ancient Chest always contains a
Recall Idol and
Greater Healing Potion, alongside loot that would normally be found inside the Forgotten Ruins.
An incomplete railway with a Wonky Minecart.






A small campsite.
The






A ruined hut with a path that crosses a small river.
A small campsite.
A




An


The dwelling of

The Clay Caves[]
Lots of small islands connected to a large island covered in


The


There are twelve


There is a







A







A small campsite.
A small pool of water.
A large winding race track with some

A large square-shaped race track with some

The door can be opened by playing the notes XNBN CNCX
or NCVZ NCVZ
on any instrument while next to it.
The Copper Chest always contains a
Copper Key, alongside loot that would normally be found inside the Forgotten Ruins. The two
Stone Pedestals hold
Twisted Agates.
The door can be opened by playing the notes XNBN CNCX
or NCVZ NCVZ
on any instrument while next to it.
The Larva Hive Chest always contains a
Golden Cocoon, alongside loot that would normally be found inside the Larva Hive.
A ruined hut next to an incomplete railway and two

A ruined house on top of an acid water lake.
The




The spawn location of

Settlements[]
Railways[]
Larva Hive[]
The dwelling of

The Forgotten Ruins[]
A ruined stone bridge with a few

The


A maze made out of indestructible Obsidian Blocks.
The Chest in the middle always contains
Healing Potion (3),
Enrage Potion (3),
Stoneskin Potion (3) and a
Tin Sword.
A maze made out of indestructible Obsidian Blocks.
The Chest in the middle always contains
Ancient Gemstone (10),
Ancient Coin (30),
Iron Bar (10),
Gold Bar (5),
Ocarina,
Recall Idol and the
Clear Gemstone.
A large maze made out of indestructible Obsidian Blocks, filled with cavelings and
Ancient Crates.
The Ancient Chest in the middle always contains
Recall Idol (2),
Precious Urn (5),
Chipped Plate (2),
Crystal Skull Shard (3),
Ancient Gemstone (10),
Ancient Coin (250),
Oracle Card "Aura",
Caveling Figurine,
Broken Handle and a
Gold Crystal Necklace.
The door can be opened by playing the notes BBNV BXVB
or NVBV NVBV
on any instrument while next to it.
The Iron Chest always contains an
Iron Key and
Magnetic Ring, alongside loot that would normally be found inside the
Locked Scarlet Chest. The
Stone Pedestal always contains
Caveling Perfume.
The door can be opened by playing the notes BBNV BXVB
or NVBV NVBV
on any instrument while next to it.
The Iron Chest always contains a
Gold Crystal Necklace,
Ancient Gem Plate,
Recall Idol (3) and an
Iron Sword, alongside loot that would normally be found inside the
Locked Scarlet Chest. The
Stone Pedestal always contains an
Enhydro Crystal.
A small oasis. The


An


The dwelling of

Azeos' Wilderness[]
The


A child caveling's grave. The




There is an

Made out of indestructible Obsidian Blocks. The door can be unlocked by holding a
Glow Tulip next to it.
There are four Stone Pedestals inside that always contain a
Chipped Blade,
Gold Crystal Necklace,
Recall Idol and
Precious Urn.
The





A small house with the


The door can be opened by playing the notes BVCX BCXZ
or BNCC BNCC
on any instrument while next to it.
The Ancient Chest always contains a
Scarlet Key and
Caveling Medal (2), alongside loot that would normally be found inside the
Locked Octarine Chest.
The door can be opened by playing the notes BVCX BCXZ
or BNCC BNCC
on any instrument while next to it.
The Mold Covered Chest always contains
Mold Shark (3),
Giant Mite,
Balloon Spore and
Ancient Gemstone (20), alongside loot that would normally be found inside the
Locked Octarine Chest.
A small farm with two Sprinklers.








An island with a



An abandoned hut surrounded by cherry trees.
A broken stone bridge nearby a campsite.
A pen with a



A campsite with a





A small campsite.
A small campsite next to a pond.
A lake in the shape of a moon. The


A small campsite next to a pond.
An island covered in Bloat Oats.




A small mold oasis. The

A ruined house with two





A small oasis. The




A small campsite next to a pond. The



An overgrown building with Pedestals that always contain the following instruments:
Ocarina,
Flute,
Harp,
Cello


An



The dwelling of

A circular arena littered with bird feathers and bones.
The Large Shiny Glimmering Object can be placed anywhere to summon
Azeos the Sky Titan, or the
Large Golden Egg to summon
Awakened Azeos.
Temple[]
A ruined temple made out of indestructible Obsidian Blocks. The door can be unlocked by holding a
Glow Tulip while next to it.
There are two Ancient Chests containing generic loot, and four
Stone Pedestals holding a
Recall Idol,
Broken Core Idol and
Ancient Gemstone (2).
A ruined temple made out of indestructible Obsidian Blocks. The door can be unlocked by holding a
Glow Tulip while next to it.
There is an Ancient Chest containing generic loot, and a
Stone Pedestal hidden behind a
Lush Tree holding the
Oracle Card "Aura".
Caveling farm[]
Azeos' ruins[]
The following scenes may generate surrounding the main Azeos the Sky Titan scene.
Mold Dungeon[]
Surrounded by an extra large Mold Dungeon. The


An island covered in mold. The


A ruined village.
The Sunken Sea[]
A cove with a small pier. The






A cove guarded by four





Contains lots of


A coral-themed island. The






The Seashell Chest contains a
Wood Fishing Rod,
Tin Fishing Rod,
Iron Fishing Rod,
Scarlet Fishing Rod and
Spicy Bait (5).
The Fishing Net Racks contain a
Golden Dart,
Bottom Tracer and a
White Coralotl.
An island featuring a large shipwreck. The


An island with a skeleton of a giant sea creature. The


The door can be unlocked using the Admin Key.
The Titan's Chest at the back always contains the
Glyph Parchment,
Golden Whistle,
Golden Caveling Mask,
Gold Bar (25),
Ancient Gemstone (15),
Caveling Perfume and a
Caveling Medal.
There are also four Blue Glass Pedestals that always contain a
Caveling Effigy.
The door can be opened by playing the notes NXNB VBN
or ZXC NMB
on any instrument while next to it.
The Seashell Chest always contains an
Octarine Key,
Golden Jellyfish and
Anchor Axe, alongside loot that would normally be found inside the
Locked Galaxite Chest.
The door can be opened by playing the notes NXNB VBN
or ZXC NMB
on any instrument while next to it.
The Seashell Chest contains loot that would normally be found inside the
Locked Galaxite Chest.
A small Forlorn Metropolis-themed island.
The



An island with a camp and an Octarine Ore Boulder.








A small island with a camp. The

A small island with a building on the water. The


An island with a farm.
An island with a coral house. The

A shipwreck. There is a



A lake in the shape of a moon. The


A small campsite.
A small campsite next to a pond.
A small island in the shape of a star. The


A large island with a research lab.
The




An island covered in coral. The


An



The dwelling of

The dwelling of


Forlorn Metropolis[]
The indestructible mural at the back will glow if the player holds a Glow Tulip next to it.
There are three Blue Glass Pedestals that always contain an
Early Human Skull,
Ancient Gemstone and
Recall Idol.
The




Behind the throne is a










Sewers guarded by




A room containing a large amount of Stone Shelves.


Indicates that the metropolis contains a Broken Core Room.
Indicates that the metropolis contains a Broken Core Room.
Surrounded by an extra large Forlorn Metropolis.
The Broken Core contains the
Shutdown Protocol, and the
Ancient Chest contains the
Channeling Gemstone, both of which are required to craft the
Phantom Spark.
Surrounded by an extra large Forlorn Metropolis.
The Broken Core contains the
Anomaly Report, and the
Ancient Chest contains the
Fractured Limbs, both of which are required to craft the
Phantom Spark.
Surrounded by an extra large Forlorn Metropolis.
The Broken Core contains the
Overwrite Transcript, and the
Ancient Chest contains the
Energy String, both of which are required to craft the
Phantom Spark.
The Desert of Beginnings[]
An oasis with an indestructible, decorative Geyser in the middle. Surrounded by lots of vegetation.
An abandoned camp. There are two



The




Contains three

The



Surrounded by Maze Blocks in the shape of an eye.



A mammoth's skeleton. There are four



The door can be opened by playing the notes CNCB VCX
or BZCV ZCVB
on any instrument while next to it.
The Golden Ancient Chest always contains a
Kingfish Scale and
Black Desert Diamond, alongside loot that would normally be found inside the
Locked Solarite Chest. There are also two
Temple Pedestals that hold
Incense Bowls.
The door can be opened by playing the notes CNCB VCX
or BZCV ZCVB
on any instrument while next to it.
The Golden Ancient Chests contain loot that would normally be found inside the
Locked Galaxite Chest and
Locked Solarite Chest.
The


A small temple blocked by a rock and filled with Temple Crates.


A lava lake in the shape of a moon. The


A small campsite.
A small mining operation.
A small lake of lava. There is a



An abandoned farm with a ruined hut and campsite nearby. The


A giant crystal meteorite that applies radiation damage to players within approximately 5 tiles. There are eight


Surrounded by a large maze. The




Surrounded by a large maze. The




Surrounded by a large maze. The




A giant temple containing the Desert Queen Chest,
Desert King Chest and the
Desert Prince Chest, unlocked using the
Azeos Feather Fan,
Omoroth Compass and
Ra-Akar Automaton respectively.
There is a hidden room at the back full of Temple Crates and
Pedestals that always contain an
Astral Jelly,
Starlight Shards and a
Galaxite Bar.
An



The dwelling of


Desert ruins[]
Desert temple[]
Ra-Akar temple rooms[]
The following scenes may generate surrounding the main Ra-Akar the Sand Titan scene.
Molten Quarry[]
A mining operation with two Crude Drills connected to
Galaxite Ore Boulders.



An


The dwelling of

Contains the


The Shimmering Frontier[]
An intact cryopod that applies radiation damage to players within approximately 7 tiles. There are lots of


A damaged cryopod that always contains the Homeworld Reminiscence,
Deepspace Log,
Chemical Ration,
Catalyst Gemstone and
Ancient Gemstone (15).
There are also some Sun Crystals and
Alien Tech Crates scattered around.
A broken cryopod with an alien skeleton inside. It always contains the Homeworld Reminiscence,
Deepspace Log,
Chemical Ration,
Catalyst Gemstone and
Ancient Gemstone (15).
There are also some Alien Tech Crates scattered around.
Two intact cryopods that apply radiation damage to players within approximately 7 tiles, and one broken cryopod that always contains the Homeworld Reminiscence,
Deepspace Log,
Chemical Ration,
Catalyst Gemstone and
Ancient Gemstone (15).
There are also some Sun Crystals and
Alien Tech Crates scattered around.
The


The


The Deceased Explorer always contains an
Adventurer's Hat and the
Agartha Report.