A territory is an area placed during world generation (similar to a dungeon or scene) that contains a large amount of pre-spawned enemies and spawning tiles. They typically have a radius of 25–40 tiles.
Types[]
Territory | Generates in | Enemies | Spawning tiles |
---|---|---|---|
Slime | Undergrounds Azeos' Wilderness Sunken Sea |
Orange Slime (Undergrounds) Purple Slime (Azeos' Wilderness) Blue Slime (Sunken Sea) |
Ground Slime (Undergrounds) Ground Poison Slime (Azeos' Wilderness) Ground Slippery Slime (Sunken Sea) |
Larva | Clay Caves | Cocoon Larva Big Larva Acid Larva |
Chrysalis |
Caveling | Forgotten Ruins | Caveling Caveling Shaman Caveling Brute |
Stone Moss |
Wilderness caveling | Azeos' Wilderness | Caveling Gardener Caveling Hunter |
Lush Moss |
History[]
- 0.3.0-297a: Added the wilderness caveling territory.
- 0.1.91e2cab: Introduced.
Environments | ||||||
---|---|---|---|---|---|---|
|
Mechanics | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|