Core Keeper Wiki
Advertisement

A territory is an area placed during world generation (similar to a dungeon or scene) that contains a large amount of pre-spawned enemies and spawning tiles. They typically have a radius of 25–40 tiles.

Types[]

Territory Generates in Enemies Spawning tiles
Slime Undergrounds
Azeos' Wilderness
Sunken Sea
Orange Slime Orange Slime (Undergrounds)
Purple Slime Purple Slime (Azeos' Wilderness)
Blue Slime Blue Slime (Sunken Sea)
Ground Slime Ground Slime (Undergrounds)
Ground Poison Slime Ground Poison Slime (Azeos' Wilderness)
Ground Slippery Slime Ground Slippery Slime (Sunken Sea)
Larva Clay Caves Cocoon Cocoon
Larva Larva
Big Larva Big Larva
Acid Larva Acid Larva
Chrysalis Chrysalis
Caveling Forgotten Ruins Caveling Caveling
Caveling Shaman Caveling Shaman
Caveling Brute Caveling Brute
Stone Moss Stone Moss
Wilderness caveling Azeos' Wilderness Caveling Gardener Caveling Gardener
Caveling Hunter Caveling Hunter
Lush Moss Lush Moss

History[]

Advertisement