The Clay Caves are one of the two biomes surrounding the Undergrounds.
The Clay Caves are similar in appearance to the starting area, but the Clay Blocks are harder to mine and the enemies of the region are much more dangerous. Tin is the most common metal here, but Gold can be found as well. Ghorm the Devourer can also be found in this region.
Contents[]
Unique creatures[]
Unique items[]
Fishing catches[]
Fishing from normal water in the Clay Caves will yield the following items.[1]
At least 60 fishing is also required, which can be provided by a Tin Fishing Rod.
Fish[]
Loot[]
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Generation[]
Scenes[]
Slime Territory Undergrounds, Clay Caves • Maximum of 1 per world A cave covered in Ground Slime, with lots of Orange Slimes and Slime Vessels scattered around. Mysterious Doll Set House Flower Lake Giant Mushroom Area Undergrounds, Clay Caves • Maximum of 2 per world Contains a Giant Mushroom, which permanently increases the player's maximum health. Note that the Giant Mushroom can also be found on its own outside of this scene. Circular Race Track Undergrounds, Clay Caves, Forgotten Ruins, Azeos' Wilderness, Desert of Beginnings • Maximum of 1 per world A small race track with some Primitive Go-karts. Small Islands Clay Caves, Forgotten Ruins • Maximum of 2 per world Lots of small islands connected to a large island covered in Ground Slime. There is a Chest in one of the corners that contains generic loot. Larva Territory Clay Caves • Maximum of 1 per world Giant Ammonite Clay Caves, Forgotten Ruins • Maximum of 1 per world The Giant Ammonite drops a Ammonite Necklace when struck. Colossal Cicada Husk Ancient Square Clay Caves, Forgotten Ruins • Maximum of 2 per world There are twelve Stone Blocks in the middle containing Ancient Gemstones. Medium Larva Territory Clay Caves • Maximum of 2 per world Large Larva Territory Clay Caves • Maximum of 2 per world There is a Chest on one of the sides surrounded by Stone Blocks. It always contains a Healing Potion, Stoneskin Potion, Tin Sword, Tin Ore (10) and a Geode. Clay Maw Clay Hut Clay Caves • Maximum of 1 per world A Tin Ore Boulder next to a ruined stone hut. There is a Ancient Chest hidden behind the hut that always contains a Tin Pickaxe, Peasant Chest, Tin Ore (9), Broken Core Idol and Caveling Bread (5). Clay Camp Clay Caves • Maximum of 2 per world A small campsite. Hidden Clay Chest Clay Lake Clay Caves • Maximum of 1 per world A small pool of water. Winding Race Track Clay Caves, Forgotten Ruins, Azeos' Wilderness, Desert of Beginnings • Maximum of 1 per world A large winding race track with some Primitive Go-karts. Square Race Track Clay Caves, Forgotten Ruins, Azeos' Wilderness, Desert of Beginnings • Maximum of 1 per world A large square-shaped race track with some Primitive Go-karts. Clay Melody Room (style 1) Clay Caves • Maximum of 1 per world The door can be opened by playing the notes The Copper Chest always contains a Copper Key, alongside loot that would normally be found inside the Forgotten Ruins. The two Stone Pedestals hold Twisted Agates. Clay Melody Room (style 2) Clay Caves • Maximum of 1 per world The door can be opened by playing the notes The Larva Hive Chest always contains a Golden Cocoon, alongside loot that would normally be found inside the Larva Hive. Abandoned Clay Mineshaft Clay Caves • Maximum of 1 per world A ruined hut next to an incomplete railway and two Tin Ore Boulders. Abandoned Hive Hut Clay Caves • Maximum of 1 per world A ruined house on top of an acid water lake. The Mannequin always contains a Skirmisher Cap, and the Chest always contains a Grub Knot and Peach Paint Brush.Strolly Poly Camp Ghorm the Devourer Clay Caves • Always generates • Approximately 230 tiles from The Core The spawn location of Ghorm the Devourer. Its summoning rune is located in the middle. Clay Settlement (style 1) Clay Settlement (style 2) Clay Settlement (style 3) Railway Section (style 1) Railway Section (style 2) Railway Section (style 3) Railway Section (style 4) Railway Section (style 5) Railway Section (style 6) Railway Section (style 7) Railway Section (style 8) Railway Section (style 9) Railway Section (style 10) Railway Section (style 11) |
Notes[]
- The wall may gradually break down and several Big Larvae may appear.
History[]
- 0.6.0.0-62a8: New generative map areas and sub-biomes have been added.
- 0.5.0.0-9b96:
- Added enemies Caveling Skirmisher and Caveling Spearman. Added items Locked Copper Chest, Clay Moss, Clay Pot etc.
- Added generation Clay Cave Settlements.
- 0.2.83b2b4a: Introduced.
Footnotes[]
- ↑ These items can also be obtained by fishing from acid water in any biome.
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