The Forgotten Ruins is the other orbiting biome around the Undergrounds. This is the first region the player will likely encounter that they cannot mine out the walls, requiring at least a Tin Pickaxe to damage the iconic Stone Blocks. The Caveling inhabitants of the region are especially dangerous and caution be advised when entering their lost cities. Somewhere hidden in the biome is Malugaz the Corrupted's throne room.
The Forgotten Ruins spawns on the opposite side of the map from the Clay Caves.
Contents[]
Unique creatures[]
Unique items[]
Fishing catches[]
Fishing from normal water in the Forgotten Ruins will yield the following items.
At least 100 fishing is also required, which can be provided by a Iron Fishing Rod.
Fish[]
Loot[]
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Generation[]
Scenes[]
Circular Race Track Undergrounds, Clay Caves, Forgotten Ruins, Azeos' Wilderness, Desert of Beginnings • Maximum of 1 per world A small race track with some Primitive Go-karts. Small Islands Clay Caves, Forgotten Ruins • Maximum of 2 per world Lots of small islands connected to a large island covered in Ground Slime. There is a Chest in one of the corners that contains generic loot. Giant Ammonite Clay Caves, Forgotten Ruins • Maximum of 1 per world The Giant Ammonite drops a Ammonite Necklace when struck. Ancient Square Clay Caves, Forgotten Ruins • Maximum of 2 per world There are twelve Stone Blocks in the middle containing Ancient Gemstones. Winding Race Track Clay Caves, Forgotten Ruins, Azeos' Wilderness, Desert of Beginnings • Maximum of 1 per world A large winding race track with some Primitive Go-karts. Square Race Track Clay Caves, Forgotten Ruins, Azeos' Wilderness, Desert of Beginnings • Maximum of 1 per world A large square-shaped race track with some Primitive Go-karts. Railway Section (style 1) Railway Section (style 2) Railway Section (style 3) Railway Section (style 4) Railway Section (style 5) Railway Section (style 6) Railway Section (style 7) Railway Section (style 8) Railway Section (style 9) Railway Section (style 10) Railway Section (style 11) Cloaked Merchant Room Forgotten Ruins • Always generates • Approximately 270 tiles from The Core Caveling Campfire Forgotten Ruins • Maximum of 2 per world Ancient Crate River Giant Stone Bridge Forgotten Ruins • Maximum of 1 per world A ruined stone bridge with a few Ancient Crates scattered around. Golden Carrock Altar Amber Boulder Forgotten Ruins • Maximum of 1 per world The Amber Boulder drops an Amber Larva, which permanently increases the player's maximum health. Small Maze Forgotten Ruins • Maximum of 2 per world A maze made out of indestructible Obsidian Blocks. The Chest in the middle always contains Healing Potion (3), Enrage Potion (3), Stoneskin Potion (3) and a Tin Sword. Medium Maze Forgotten Ruins, Azeos' Wilderness • Always generates at least once • Maximum of 3 per world A maze made out of indestructible Obsidian Blocks. The Chest in the middle always contains Ancient Gemstone (10), Ancient Coin (30), Iron Bar (10), Gold Bar (5), Ocarina, Recall Idol and the Clear Gemstone. Large Maze Forgotten Ruins • Maximum of 1 per world A large maze made out of indestructible Obsidian Blocks, filled with cavelings and Ancient Crates. The Ancient Chest in the middle always contains Recall Idol (2), Precious Urn (5), Chipped Plate (2), Crystal Skull Shard (3), Ancient Gemstone (10), Ancient Coin (250), Oracle Card "Aura", Caveling Figurine, Broken Handle and a Gold Crystal Necklace. Stone Melody Room (style 1) Forgotten Ruins • Maximum of 1 per world The door can be opened by playing the notes The Iron Chest always contains an Iron Key and Magnetic Ring, alongside loot that would normally be found inside the Locked Scarlet Chest. The Stone Pedestal always contains Caveling Perfume. Stone Melody Room (style 2) Forgotten Ruins • Maximum of 1 per world The door can be opened by playing the notes The Iron Chest always contains a Gold Crystal Necklace, Ancient Gem Plate, Recall Idol (3) and an Iron Sword, alongside loot that would normally be found inside the Locked Scarlet Chest. The Stone Pedestal always contains an Enhydro Crystal. Overgrown Grove Stone Oasis Forgotten Ruins • Maximum of 1 per world A small oasis. The Stone Pedestal always contains an Enhydro Crystal. Gold Boulder Island Waypoint Room (Stone) Forgotten Ruins • Maximum of 1 per world An Ancient Waypoint. Generates nearby Malugaz the Corrupted. Caveling Throne Room Forgotten Ruins • Always generates • Approximately 300 tiles from The Core The dwelling of Malugaz the Corrupted. Its summoning rune is located in the middle. Surrounded by a large dungeon. |
History[]
- 0.6.0.0-62a8:
- Potted Lush Tree and Potted Abyss Tree has been added.
- Stone Stalagmite can now be obtained.
- The scene of the Melody Mural has been added.
Environments | ||||||
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