This article is about items that can only be placed on top of floors. For the items named "walls" prior to 0.7.3-3c7e, see blocks.
Walls are similar to blocks, but have no ground form. Almost all of them are decorative and crafted using a specific type of crafting station. They often have matching floors and/or bridges.
Each wall has its own health and damage reduction values. The player can deal damage to walls by swinging at them; effectiveness is based on the player's mining damage stat, which is heavily boosted by digging tools such as pickaxes. If the player's mining damage is equal to or less than the wall's damage reduction, they will deal no damage to it, instead stating "I need higher mining damage", or "My mining damage is too low".
One Mining experience point is granted every time the player hits a wall and deals at least 12 damage to it.
Types[]
Natural[]
Wall | Tooltip | Health | Damage reduction |
---|---|---|---|
![]() | An unstable, explosive piece of wall. | 287 | N/A |
Craftable[]
Wall | Tooltip | Health | Damage reduction |
---|---|---|---|
![]() | A highly dangerous box of explosives that can be placed like a wall. Don't hit it or it will blow up right in your face. | 287 | N/A |
![]() | A solid wall made from glass. Works well for building a base or enclosures. | 1 | N/A |
![]() | A thin wall made from glass, perfect to create enclosures. | 1 | N/A |
![]() | A ghostly wooden wall section. | 150 | 1 |
![]() | A bleak stone wall ready to be turned lively with colors. | 150 | 1 |
![]() | A reinforced straw wall to set up a cozy farm. | 150 | 1 |
![]() | A solid wall made from wood. Works well for building a base. | 150 | 1 |
![]() | A solid wall made with interlocking blocks. | 300 | 55 |
![]() | A reinforced metal wall to set up your base for tough encounters. | 550 | 135 |
![]() | A pinkish tiled wall section. | 700 | 242 |
![]() | An otherwordly wall speckled with glittering stars. | 850 | 355 |
![]() | An enigmatic wall reinforced with glimmering plates. | 950 | 535 |
History[]
- 0.7.3-3c7e: Most natural walls have been merged with grounds and are now known as blocks.
- 0.6.0.0-62a8:
- Walls no longer take a minimum of one damage but instead take zero damage if the player does not have enough mining damage.
- Adjacent walls of different types will now have a border between them instead of being seamless.
- 0.1.91e2cab: Introduced.
Tiles:
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