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WikiPage Weapons

A player attacking an Orange Slime using a Tin Sword.

For a sortable list of every weapon in the game, see List of weapons.

Weapons are offensive items designed for defeating enemies during combat. They can either be melee (close combat), range (far combat), magic or summon. Every weapon comes with a base "damage" stat, which may be increased via stat boosting items, such as certain armor, accessories or consumables.

Weapons can be used by equipping them to a hotbar slot, and pressing Attack. Some of them also come with a secondary use, activated by holding Use item.

Weapons can come from various sources, such as crafting or enemy drops.

There are a total of 67 weapons in the game: 32 melee, 21 range, 8 magic and 6 summon.

Melee weapons[]

Melee weapons deal physical melee damage and are used in close to mid-range combat.

Swords[]

Axes[]

Daggers[]

Spears[]

Clubs[]

Others[]

Range weapons[]

Range weapons deal physical range damage and fire projectiles.

Bows[]

Guns[]

Consumables[]

Others[]

Magic weapons[]

Magic weapons deal magic damage and require mana. Most of them fire projectiles.

Staves[]

Others[]

Summon weapons[]

Summon weapons summon temporary minions to fight for the player using mana. Each minion has its own behavior and method of attack.

Secondary uses[]

Some weapons have a secondary use, which can be charged by holding Use item.

Name Description Weapons
Wide Slash Performs a large piercing slash. Tin Axe Tin Axe
Battle Axe Battle Axe
Octarine Axe Octarine Axe
Anchor Axe Anchor Axe
Lava Battle Axe Lava Battle Axe
Pandorium Axe Pandorium Axe
Strong Shot Fires a charged projectile that deals more damage. Wood Bow Wood Bow
Strong Multishot Fires multiple projectiles at once. Iron Bow Iron Bow
Octarine Bow Octarine Bow
Scholar's Staff Scholar's Staff
Sun Caller Sun Caller
Phantom Spark Phantom Spark
Chaos Staff Chaos Staff
Charged Thrust Thrusts with increased range. Hunting Spear Hunting Spear
Iron Halberd Iron Halberd
Prehistoric Crystal Spear Prehistoric Crystal Spear
Piercing Shot Causes the weapon's projectile to pierce enemies. Wood Crossbow Wood Crossbow
Scarlet Crossbow Scarlet Crossbow
Blowpipe Blowpipe
Ricochet Shuriken Ricochet Shuriken
Solarite Crossbow Solarite Crossbow
Explosive Projectile Causes the weapon's projectile to explode on impact. Fireball Staff Fireball Staff
Trailing Crystals Summons a line of damaging crystals towards the cursor. Crystal Shard Club Crystal Shard Club
Bouncing Shot Causes the weapon's projectile to bounce on impact. Throwing Daggers Throwing Daggers
Trailing Melody Creates a damaging trail in a line towards the cursor. Rune Song Rune Song

History[]

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